Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Create Magnetic Sand Using Vellum Grains

January 10, 2021, 03:32 PM

https://lesterbanks.com/2021/01/how-to-create-magn...

Nick Medukha shows how to create a magnetic sand effect with Vellum grains in Houdini. Check out this new tutorial from Nick Medukha that walks us by creating a sand simulation in Side FX Houdini that looks

Two Methods for Blurring Faces in Blender

January 10, 2021, 03:32 PM

https://lesterbanks.com/2021/01/two-methods-for-bl...

Jacob Swing covers tracking and blurring faces in Blender’s Compositor. Blender’s compositing capabilities are on par with any other compositing program out there. Unfortunately, few editors think to use Blender to satisfy their compositing needs. 

New! Copy Libraries and Create Proxy Libraries in

January 10, 2021, 03:32 PM

https://www.youtube.com/watch?v=WHPJrJl8mzc

https://larryjordan.com "Apple Final Cut Pro 10.5 - All the New Features" is an excerpt from a recent PowerUp webinar presented by Larry Jordan. There have been 12 updates to Apple Final Cut Pro since version 10.4.0 was released in Dec. 2017. In this short video tutorial, Larry Jordan illustrates the new ways we can copy libraries, including the ability to create a proxy-only library, in Apple Final Cut Pro. View the entire webinar here: https://larryjordan.com/store/302-final-cut-...

Create, Import, Modify and Export Closed Captions

January 10, 2021, 03:31 PM

https://www.youtube.com/watch?v=A8bUcULds04

https://larryjordan.com "Apple Final Cut Pro 10.5 - All the New Features" is an excerpt from a recent PowerUp webinar presented by Larry Jordan. There have been 12 updates to Apple Final Cut Pro since version 10.4.0 was released in Dec. 2017. In this short video tutorial, Larry Jordan shows how to create, import, modify and export closed captions in Final Cut Pro. View the entire webinar here: https://larryjordan.com/store/302-final-cut-pro-10-5-all-the-new-features/ Check out L...

The New Comparison Viewer in Final Cut Simplifies

January 10, 2021, 03:31 PM

https://www.youtube.com/watch?v=ig3N-DrHiQE

https://larryjordan.com "Apple Final Cut Pro 10.5 - All the New Features" is an excerpt from a recent PowerUp webinar presented by Larry Jordan. There have been 12 updates to Apple Final Cut Pro since version 10.4.0 was released in Dec. 2017. In this short video tutorial, Larry Jordan shows how to use the new Comparison Viewer in Final Cut, along with a quick way to modify colors across multiple clips. View the entire webinar here: https://larryjordan.com/store/302-final-cut-pro-10...

Transform Overscan, in Apple Final Cut Pro, Simpli

January 10, 2021, 03:30 PM

https://www.youtube.com/watch?v=aTzZQPsqD8I

https://larryjordan.com "Apple Final Cut Pro 10.5 - All the New Features" is an excerpt from a recent PowerUp webinar presented by Larry Jordan. There have been 12 updates to Apple Final Cut Pro since version 10.4.0 was released in Dec. 2017. In this short video tutorial, Larry Jordan shows how to use the hidden Transform Overscan feature in Final Cut Pro to preserve important details when creating a picture-in-picture effect. View the entire webinar here: https://larryjordan.com/s...

AJA U-TAP, a tool for remote interview production

January 9, 2021, 05:57 PM

https://www.provideocoalition.com/aja-u-tap-a-tool...

Faced with an increase demand to produce high-quality remote interview projects, Seattle based cameraman Geoff Nelson has established a plug-and-play workflow around the AJA U-TAP. Although the use of remote interviews in broadcast news production was rising steadily pre-pandemic, the format has now become standard amidst travel limitations and social distancing restrictions. Simultaneously, the events [...]Read More...

Pro Tools Tech Tip — MTRX Slate Input

January 8, 2021, 02:04 PM

https://www.youtube.com/watch?v=oj5mYPFa2Qw

Create a Slate track in Pro Tools and source it from the Talkback with Pro Tools | MTRX ▶️ https://www.avid.com/mtrx Follow Avid Pro Tools: https://facebook.com/avidprotools https://instagram.com/avid.protools https://twitter.com/avidprotools https://www.linkedin.com/showcase/avid-pro-tools https://www.snapchat.com/add/avidtechnology https://www.tiktok.com/@avidtechnology

How to Build Splines in Maya Entirely With Matrix

January 8, 2021, 02:03 PM

https://lesterbanks.com/2021/01/how-to-build-splin...

Cole O’Brien shows how to make Matrix Splines in Maya. Autodesk Maya 2020 included new matrix-driven transforms and operation nodes, making it possible to clean up many rigging setups. That translates to fewer node spiderwebs, cleaner rigs,

Creating Arnold Shaders for a Realistic Microphone

January 8, 2021, 02:03 PM

https://lesterbanks.com/2021/01/creating-arnold-sh...

Arvid Schneider shows how to make the materials for a microphone using Arnold. Arvid looks at how you can create the shaders for a realistic microphone using Arnold and Maya. That includes the lovely details of

1 69 70 71 72 73 611

© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.