It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
October 10, 2013, 09:52 AM
http://lesterbanks.com/2013/10/using-cinema-4ds-sp...
The Pixel Lab’s Joren Kandel shares a quick tip for growing a cable element by animating the SweepNURBS nGrowth in Cinema 4D, with an audio jack element leading the way, following the leading edge of the cable growth.
October 10, 2013, 09:52 AM
http://ae.tutsplus.com/tutorials/motion-graphics/c...
In this tutorial, you will learn how to create 3D cartoon gears without using Ray-traced shape layer extrusions or the CINEWARE plug-in. The gears will have
October 9, 2013, 06:49 PM
http://lesterbanks.com/2013/10/disabling-color-swa...
When working on a large scene in Autodesk Maya, managing your system’s resources can be key where every little bit helps. here, Escape Studios provides a quick-tip showing how to disable the color swatch preview in the hypershade to speed things up.
October 9, 2013, 12:36 PM
http://lesterbanks.com/2013/10/using-cinema-4ds-ha...
Yader, (Derya Öztürk) posts a little hack showing how to evenly paint objects on a Surface using Cinema 4D’s Hair Module and the guides tools for controlling the distance the objects have from each other.
October 9, 2013, 09:17 AM
http://lesterbanks.com/2013/10/use-fluids-to-drive...
John Zilka takes a look at creating an underwater sand effect in Autodesk Maya by combining interactions with 3D Fluid Containers and Particles tied to some simple expressions.
October 8, 2013, 12:56 PM
http://lesterbanks.com/2013/10/excluding-and-inclu...
Jamie Hamel-Smith takes a look at cheating the lighting scheme in a rendering by including and excluding a light’s effects on objects in your scene, which can be helpful in crafting a particular lighting look or mood.
October 8, 2013, 09:56 AM
http://lesterbanks.com/2013/10/creatively-using-th...
Evan Abrams demonstrating an effect that is very much the style of the day in the old After Effects Venetian Blinds effect, using the wipe effect creatively in a couple of motion graphics examples.
October 7, 2013, 03:25 PM
http://lesterbanks.com/2013/10/using-spline-profil...
MoGraphCandy’s Dan Conrad goes over one specific feature in the new Cinema 4D R15 Bevel Tool demonstrating how to use a Spline to define the bevel shape or profile when using the Bevel Tool.
October 6, 2013, 08:35 AM
http://wolfcrow.com/blog/tutorial-how-to-use-wiggl...
Tutorial: How to use wiggle expressions to add random movements to your animations in Adobe After Effects
October 5, 2013, 04:58 PM
http://lesterbanks.com/2013/10/animating-sweeping-...
Mikey Borup shows how to create an intricate looking animation using Shape Layers in After Effects with plenty of secondary animation to simple shapes making them more polished and interesting.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.