It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
July 24, 2020, 01:34 PM
https://lesterbanks.com/2020/07/using-xpresso-stri...
Julian Field looks at using the Mid String Node, part of the Xpresso system presets in C4D. The Xpresso Mechanic, Julian Field, covers working with some of the Xpresso systems presets in Cinema 4D. The latest has
July 24, 2020, 01:33 PM
https://lesterbanks.com/2020/07/how-to-create-twis...
The Maya Guy dives into working with the MPM solver for twisting and tearing effects. Strands, Fibers, Cloth, and more: Maya’s Bifrost is a veritable playground for effects. Check out this two-parter from the Maya Guy
July 19, 2020, 02:29 PM
https://lesterbanks.com/2020/07/2-ways-to-quickly-...
Tyler Jordan shows two quick tricks for showing and hiding layers in Cinema 4D. It’s always important to keep your scene organized. One of the ways of keeping things clean is the ability to control
July 19, 2020, 02:29 PM
https://lesterbanks.com/2020/07/how-to-morph-faces...
Victor Paredes shows how you can morph faces using Moho Pro and offers a script to help. Animator Víctor Paredes looks at a technique that you can use to magically change between two faces using
July 19, 2020, 02:29 PM
https://lesterbanks.com/2020/07/watch-shadow-studi...
Ben Marriott shows the power and ease of use working with Shadow Studio 2 for After Effects. Shadows are a thing that got left behind in After Effects. While there is a simple drop shadow
July 18, 2020, 04:02 PM
https://lesterbanks.com/2020/07/create-a-typing-ef...
Blender Made Easy looks into animating a typing effect with Animation Nodes in Blender. A new tutorial from the Blender Made Easy channel discusses how you can create a typing animation in Blender, using Animation
July 18, 2020, 04:02 PM
https://lesterbanks.com/2020/07/a-new-update-to-li...
A new update to Limber for After Effects lets users rig posed artwork. There are quite a few tools centered around rigging characters in After Effects. While they all ranged from the powerful and free
July 18, 2020, 04:02 PM
https://lesterbanks.com/2020/07/working-with-the-v...
Remington Markham shows how you can use the voxel remesher modifier for rigging in Blender. Voxel remeshing is a tool that’s been in Blender for a while, as a sculpting tool. But in Blender 2.83,
July 17, 2020, 01:07 PM
https://lesterbanks.com/2020/07/use-houdini-to-get...
Stormz shows how you can get better-looking terrains into C4D by using Houdini. At first Stormz new tutorial title seemed like a bit of bait. How do you get better terrains in C4D? Why, use Houdini,
July 17, 2020, 01:06 PM
https://lesterbanks.com/2020/07/2-easy-ways-to-ani...
David Cantera shows two easy ways to animate dynamic wavy hair in Cinema 4D without using Wind. Setting up a dynamic simulation is a balance between something that looks natural and something you can control. That
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.