It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
December 5, 2020, 06:19 PM
https://lesterbanks.com/2020/12/brent-forrest-laun...
Check out Brent Forrest’s animated FX assets for Maya, which are currently 50% off. Technical Director Brent Forrest was hard at work creating these incredible animated and rigged FX assets for Autodesk Maya. You may have already
December 5, 2020, 06:19 PM
https://lesterbanks.com/2020/12/how-to-create-real...
Academic Phoenix Plus shows how to make, constrain and animate realistic curtains in Maya. A new tutorial from Academic Phoenix Plus shows how you can quickly create curtains in Autodesk Maya using the Maya nCloth solver. nCloth
December 4, 2020, 01:38 PM
https://www.youtube.com/watch?v=s_q-X4W-fiw
Marianne is back! As an Avid Master Instructor, she can help answer your Media Composer questions and show you a few tricks along the way.
December 4, 2020, 01:38 PM
https://lesterbanks.com/2020/12/render-faster-in-a...
You and Me Acadamy shows how you speed up your Ae renders by using the command line. Everyone wants to render faster, right? While most After Effects renders don’t take too long compared to some
December 4, 2020, 01:38 PM
https://lesterbanks.com/2020/12/check-out-this-fre...
Joe Wu has a free arcDeformer that helps to reshape edge loops in Maya. A new and free tool from Joe Wu (im3djoe) aims to help modelers smooth out or reshape selected edge loops in
December 3, 2020, 01:51 PM
https://www.premiumbeat.com/blog/color-wheel-basic...
The color wheels can be intimidating at first glance, but when simplified, they’re easy to navigate. Learn the basics with PremiumBeat. You’re brand new to filmmaking or ...
December 3, 2020, 01:49 PM
https://lesterbanks.com/2020/12/how-to-create-line...
Francisco Giordano shows how you can make and animate line waves in After Effects. Plenty of people know Joy Division’s classic album artwork for Unknown Pleasures. That image is actually based on a real picture of
December 3, 2020, 01:49 PM
https://lesterbanks.com/2020/12/how-to-create-more...
Glass Hand Studios shows how to create masterful lighting in Blender Eevee. A new tutorial from Glass Hand Studios walks us through how indirect and direct lighting can make more stunning images when working with Blender Eevee’s
December 2, 2020, 01:54 PM
https://lesterbanks.com/2020/12/learn-the-theory-a...
David Rodriguez helps animators master constraints for animation in Maya. No matter if you create 2D or 3D animation, if you are using any type of rig to help you animate, constraints become crucial. While
December 1, 2020, 02:01 PM
https://lesterbanks.com/2020/11/how-to-simulate-no...
Chetal Gazdar shows how you can simulate falling noodles using Particles. Houdini is a dynamics and simulation powerhouse, with a lot of tools for pretty much any occasion. Even if you want to simulate something
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.