It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
July 17, 2020, 01:06 PM
https://lesterbanks.com/2020/07/a-free-bifrost-vis...
Marcus Nordenstam shows how you can create disintegration effects using Maya’s Bifrost. Bifrost, like it’s predecessors, is a visual programming language. The Bifrost Graph allows you to create complex visual effects with nodes, letting artists
July 16, 2020, 02:03 PM
https://lesterbanks.com/2020/07/how-to-make-a-real...
Learn how to make a realtime wax material using U-Render’s new SSS features. Uppercut posts a look at working with the new subsurface scattering settings in their realtime viewport renderer for Cinema 4D. With the
July 15, 2020, 01:15 PM
https://lesterbanks.com/2020/07/check-out-this-fre...
The Waenderer shares Grunge Maker for Ae, a fantastic and easy way to punch up type. Are you looking for a way to punch-up type in After Effects? Check out this free preset that allows you
July 15, 2020, 01:15 PM
https://lesterbanks.com/2020/07/watch-some-aa-roto...
Jonathan Winbush takes some older projects back to the task, this time with Rotobrush 2. The Adobe team has a public beta going for a version of After Effects. One notable new feature is an
July 15, 2020, 01:15 PM
https://lesterbanks.com/2020/07/get-started-modeli...
Learn the basic tasks of modeling, UVs, shading, lighting, and rendering on a project basis. Helge Maus posts a few tutorials to help new users get started with modeling and procedural techniques in Side FX
July 14, 2020, 12:54 PM
https://lesterbanks.com/2020/07/working-with-the-x...
Julian Field shows all the details of working with the Soft Target Node in Cinema 4D. “Look at” or setting a target has a few different solutions in 3D. In Cinema 4D, there is the
July 14, 2020, 12:54 PM
https://lesterbanks.com/2020/07/easily-convert-fro...
Maya Scene Converter can change shaders and lights from one render engine to another. With all the render engine choices, you may find that you inevitably need to convert scenes from one render engine to another.
July 14, 2020, 12:54 PM
https://lesterbanks.com/2020/07/check-out-this-fre...
Chris Zachary shares a simple but effective typewriter animation preset for After Effects. Having glyphs come on the screen over time is an easy task in Adobe After Effects, thanks to the text animators. Yet, if
July 13, 2020, 12:03 PM
https://library.creativecow.net/quince_graham/Maki...
In this tutorial I use Video Copilot Orb, CC Particle World, Turbulent Displace, Vector Blur and CC Radial Blur to create a 3D comet.
July 13, 2020, 12:03 PM
https://lesterbanks.com/2020/07/a-maya-mash-and-sp...
Escape Studios shows how you can use the MASH world and scatter tools with Speedtree to populate a terrain. Scattering might be one of those things for which everyone has their custom solution. Working in
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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