It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
January 26, 2017, 06:12 PM
http://lesterbanks.com/2017/01/create-great-lookin...
There are a lot of components to a 3D scene. 3D objects, lighting, camera’s and surfaces are all important, but so is the environment that exists for that 3D scene. Glass largely looks like glass The Post Create Great Looking Type With Ae’s Environment Layers originally appeared and published on %%BLOGLINK%,by lesterbanks
January 26, 2017, 10:36 AM
http://lesterbanks.com/2017/01/crumple-things-houd...
Although it looks like it would take some work, adding a crumple effect to an object doesn’t need to be. In fact, all you need is a cloth object and a target. The target acts The Post How To Crumple Things With Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks
January 25, 2017, 07:20 AM
http://www.cgmeetup.net/home/how-to-make-a-2d-anim...
In this Maya 2017 tutorial I show you how you can use Maya to create a 2d animation or cartoon. You will need Adobe Photoshop or other image editing software and Autodesk Maya.
January 24, 2017, 08:31 PM
https://www.aotg.com/titler-pro-5-alien-movie-title-tutorial/
In this tutorial, Juan shows you how to make a title inspired by the upcoming Alien movie "Alien Covenant" inside Titler Pro 5.
January 23, 2017, 02:40 PM
http://lesterbanks.com/2017/01/work-stand-ins-usin...
Good news. Arvid Schneider is back from a small vacation and posting Arnold vids again. His latest shows how you can work with Arnold Stand-ins when rendering. keep your working scene light and workable by The Post How to Work With Stand-ins When Using Arnold originally appeared and published on %%BLOGLINK%,by lesterbanks
January 23, 2017, 08:06 AM
http://lesterbanks.com/2017/01/ttools-maya-removes...
About a year ago, I had posted a look into one of Thomas Hamilton’s Maya scripts called “AttachMaster”. The tool allow you to freely combine and separate while keeping vital information about the polygons. The The Post TTools for Maya Removes Common Workflow Bottlenecks originally appeared and published on %%BLOGLINK%,by lesterbanks
January 21, 2017, 04:34 PM
http://lesterbanks.com/2017/01/getting-started-cor...
Corona is a highly capable photorealistic renderer available for 3ds Max and soon for Cinema 4D and Maya (which are currently in public alpha stages). It also has a standalone CLI application. If you’re a Blender The Post Getting Started With Corona Render and Blender originally appeared and published on %%BLOGLINK%,by lesterbanks
January 21, 2017, 04:34 PM
http://lesterbanks.com/2017/01/easy-way-stagger-lo...
If you need loop animations for an animated GIF, or for anything else, you might already be familiar with the loopOut expressions in After Effects. That expression allows for quite a bit of control. What The Post An Easy Way to Stagger and Loop Animations in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks
January 20, 2017, 02:12 PM
http://lesterbanks.com/2017/01/sculpt-stylized-hea...
Danny Mac is a character artist residing in the UK. If you check out some of his work on ArtStation, you can see that he has the skills, and is all about the stylized characters. The Post How to Sculpt a Stylized Head in Zbrush originally appeared and published on %%BLOGLINK%,by lesterbanks
January 19, 2017, 01:27 PM
http://lesterbanks.com/2017/01/shape-monkey-automa...
The dynamic duo of Ebberts and Zucker push out another addition to the Monkey Tools offerings, with a new script that helps to create shape-based animations in After Effects. Shape Monkey offers a fast and The Post New Shape Monkey For Automatic Shape-Based Animations originally appeared and published on %%BLOGLINK%,by lesterbanks
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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