Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Working With MinPos Function in Houdini VEX

April 1, 2022, 09:11 AM

https://lesterbanks.com/2022/03/working-with-minpo...

Stormz shows how to find the closest position using the MinPos function in VEX. This new Houdini tutorial from Stormz shows how you can use the MinPos function in VEX to find the closest position on any

How to Animate Gradient Stroke Type in After Effects

March 31, 2022, 08:24 AM

https://lesterbanks.com/2022/03/how-to-animate-gra...

Move Shapes shows how to create a write-on effect using gradient strokes in Ae. This new tutorial from the Move Shapes channel (Peter Arumugam) walks through how to create a nice-looking gradient stroke in After

Remove Objects from a Video with One Brush Stroke?

March 31, 2022, 08:24 AM

https://www.premiumbeat.com/blog/remove-objects-fr...

In this tutorial, I'm testing out a tool that claims to make objects magically vanish with the simple stroke of a brush.

How to Create Wrap Deformer in Bifrost for FX

March 30, 2022, 09:44 AM

https://lesterbanks.com/2022/03/how-to-create-wrap...

The Maya Guy shows how to create procedural effects with a Bifrost Wrap Deformer. A new tutorial from the Maya Guy Phil Radford shows how to create a wrap deformer in Maya Bifrost for procedural effects. In

10 Ways to Improve Facial Animation

March 30, 2022, 09:43 AM

https://lesterbanks.com/2022/03/10-ways-to-improve...

Chester Sampson offers ten tips that can drastically improve facial animation. Have a look at the impact a few small changes can make to facial animation in 3D. This new tutorial from Illumination MacGuff animator

How to Make a Tufted Leather Material With Substance Sampler

March 29, 2022, 08:40 AM

https://lesterbanks.com/2022/03/how-to-make-a-tuft...

The Substance Team shows how to make a great-looking tufted leather material using Sampler. Adobe Substance 3D Sampler allows you to convert photographs into the materials needed for 3D surfaces or HDR environments. Substance Sampler

How to Easily Guide and Emit RBD Sims in Houdini

March 29, 2022, 08:40 AM

https://lesterbanks.com/2022/03/how-to-easily-guid...

Kate Xagoraris shows how you can guide and emit RBD sims in Houdini, making a character fall apart. This new Side FX Houdini tutorial from Kate Xagoraris uncovers how you can create a walking character

How to Make ZBrush Displacement Maps for Arnold in Maya

March 25, 2022, 08:35 AM

https://lesterbanks.com/2022/03/how-to-make-zbrush...

Nexttut shows how to get displacements out of ZBrush and into Arnold in Maya. This new tutorial from the folks at NextTut shows how you can use Zbrush’s multimap exporter to create the displacement maps you can

How to Rig a Leaf Spring Suspension in C4D

March 25, 2022, 08:35 AM

https://lesterbanks.com/2022/03/how-to-rig-a-leaf-...

Expresso Mechanic TV shows how to build and rig a leaf spring suspension system. This new multi-tech tutorial from the Expresso Mechanic shows how you can build, rig, and animate a leaf spring suspension system in Cinema

1 6 7 8 9 10 457

© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.