It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
October 20, 2020, 12:14 PM
https://lesterbanks.com/2020/10/scene-nodes-workfl...
LFO Design looks at C4D’s scene nodes with Redshift, fields, and more. As they are right now, Scene nodes are a hint into future releases of C4D’s core. Scene Nodes will provide a way to create massive
October 20, 2020, 12:14 PM
https://lesterbanks.com/2020/10/create-anime-style...
Kristof Dedene offers some insights into creating stylized smoke and explosion effects. The last couple of tutorials from Kristof Dedene saw him translating the anime style into 3D using Blender. One showed how to make fire
October 19, 2020, 12:55 PM
https://www.youtube.com/watch?v=NtnM_P7qscM
https://larryjordan.com "Final Cut Pro X: Why and How to Use Proxies for Multicam Editing" is an excerpt from a recent PowerUp webinar presented by Larry Jordan. Multicam recording captures an event using multiple cameras. Multicam editing displays all those angles during the edit. In this short video tutorial, Larry Jordan shows why and how to use with proxies for multicam editing in Apple Final Cut Pro X. View the entire webinar here: https://larryjordan.com/store/295-multicam-ed...
October 19, 2020, 12:55 PM
https://www.youtube.com/watch?v=wLREiCyXSrg
https://larryjordan.com "Final Cut Pro X: Using Muti-channel Audio in a Multicam Clip" is an excerpt from a recent PowerUp webinar presented by Larry Jordan. Multicam recording captures an event using multiple cameras. Multicam editing displays all those angles during the edit. In this short video tutorial, Larry Jordan shows how to use multi-channel audio in a multicam clip using Apple Final Cut Pro X. View the entire webinar here: https://larryjordan.com/store/295-multicam-editin...
October 19, 2020, 12:55 PM
https://www.youtube.com/watch?v=9b3sR-_BMHs
https://larryjordan.com "Final Cut Pro X: Create a Still or Video Montage Using Multicam" is an excerpt from a recent PowerUp webinar presented by Larry Jordan. Multicam recording captures an event using multiple cameras. Multicam editing displays all those angles during the edit. In this short video tutorial, Larry Jordan shows how to create a montage of video or stills using multicam techniques in Apple Final Cut Pro X. View the entire webinar here: https://larryjordan.com/store/...
October 19, 2020, 12:55 PM
https://lesterbanks.com/2020/10/how-to-copy-and-pa...
Jamie Chung shows how to copy/paste animation in Maya like a nerd. A new tutorial from Decogged shows how you can copy and paste animation keyframes in Maya using Python. It’s all part of the series called
October 19, 2020, 12:54 PM
https://lesterbanks.com/2020/10/multipass-renderin...
Reza Sarkamari looks at Arnold AOVs and Multipass compositing workflow in Nuke. The two components to a rendering and post-production workflow are creating AOVs and render passes and then re-combining those into the image. A
October 19, 2020, 12:54 PM
https://lesterbanks.com/2020/10/how-to-make-a-3d-p...
Oliver Randorff walks us through making a 3D particle explosion in After Effects, pretty much manually. A new tutorial from Motion Designer Oliver Randorff shows how you can create what looks like a 3D particle
October 18, 2020, 03:04 PM
https://lesterbanks.com/2020/10/how-to-combine-phy...
Kert Gartner shows how you can transpose Physics Now in After Effects over to Element 3D. Physics Now is an easy to use physical simulation plugin for Adobe After Effects. It offers an integrated workflow, working
October 18, 2020, 03:04 PM
https://lesterbanks.com/2020/10/how-to-create-dest...
Markus Gonser covers how to destroy 3D models with the power of Mograph Fields in Cinema 4D. A new 3DBonfire (Markus Gonser) tutorial covers how you can quickly work with Fields in Cinema 4D to
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
© 2007-2025 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.