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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Adobe Media Encoder CC Tutorial

March 3, 2016, 12:25 PM

https://www.aotg.com/adobe-media-encoder-cc-tutorial/

The Adobe Media Encoder CC will save you time when exporting and rendering video sequences from Adobe Premiere Pro and Adobe After Effects. Here's and Adobe Media Encoder CC Tutorial.

3D topographic maps in After Effects

February 19, 2016, 10:19 AM

https://www.aotg.com/3d-topographic-maps-in-after-effects/

Do you need to make 3D topographic maps? Sure you do, thats why you're watching this after effects tutorial. anyways if you don't you'll learn some good tips. Enjoy.

Tutorial Candle F

February 8, 2016, 10:18 AM

https://www.aotg.com/tutorial-candle-f/

Paul Ezzy shows Continuum Complete for Adobe users how to create flickering candles that animate to music using BCC Particle Emitter 3D and the Beat Reactor.

Fix Tape-based Dropout

February 5, 2016, 05:43 PM

https://www.aotg.com/fix-tape-based-dropout/

Editor Nathan Ryan demonstrates two examples of how to use the new BCC Dropout Fixer to repair tape-based fields on old video footage. BCC Dropout Fixer can be found inside the Image Restoration category of Continuum Complete 10.

How to Make Your Voice Sound Demonic in Audacity

February 4, 2016, 11:21 AM

https://www.aotg.com/how-to-make-your-voice-sound-demonic-in-audacity/

Here's how to make your voice sound demonic using Audacity. All it takes is a couple of native features that come with the free audio editing software Audacity and you can sound super spooky!

How to Make Your Voice Sound Like GLaDOS

January 27, 2016, 10:22 AM

https://www.aotg.com/how-to-make-your-voice-sound-like-glados/

This Adobe Audition tutorial will give you a quick way to create a voice like GLaDOS or the portal voice. If you're a gamer you'll want to learn about this feature.

After Effects Camera (Tutorial)

January 25, 2016, 02:04 PM

https://www.aotg.com/after-effects-camera-tutorial/

Bloop Animation is an animation channel featuring in depth video about animation, weekly animation news and video tutorials.

Wave toy Pro - Create awesome shape layer waves in

January 22, 2016, 05:06 PM

https://www.aotg.com/wave-toy-pro-create-awesome-shape-layer-waves-in/

After Effects can do some cool stuff, but sometimes you need a little help, Wave Toy Pro is an amazing little tool to create sine waves of all sorts, all with shape layers and there is so much tweaking you can do to create cool looks.

Simple low poly character design blender 2.73

January 18, 2016, 06:19 AM

https://www.aotg.com/simple-low-poly-character-design-blender-2-73/

speed modeling simple character. it took me about an hour to model textured and rigged.

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