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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Make a Tufted Leather Material With Substance Sampler

March 29, 2022, 08:40 AM

https://lesterbanks.com/2022/03/how-to-make-a-tuft...

The Substance Team shows how to make a great-looking tufted leather material using Sampler. Adobe Substance 3D Sampler allows you to convert photographs into the materials needed for 3D surfaces or HDR environments. Substance Sampler

How to Easily Guide and Emit RBD Sims in Houdini

March 29, 2022, 08:40 AM

https://lesterbanks.com/2022/03/how-to-easily-guid...

Kate Xagoraris shows how you can guide and emit RBD sims in Houdini, making a character fall apart. This new Side FX Houdini tutorial from Kate Xagoraris uncovers how you can create a walking character

Working with the Zbrush GoB Addon for Blender

March 29, 2022, 08:40 AM

https://lesterbanks.com/2022/03/working-with-the-z...

Matthias Pieroth covers the workflow between Zbrush and Blender Using GoZ and GoB. ZBrush is an excellent addition to a lot of 3D workflows. If you are inserting Zbrush as something in the middle of

How to Make ZBrush Displacement Maps for Arnold in Maya

March 25, 2022, 08:35 AM

https://lesterbanks.com/2022/03/how-to-make-zbrush...

Nexttut shows how to get displacements out of ZBrush and into Arnold in Maya. This new tutorial from the folks at NextTut shows how you can use Zbrush’s multimap exporter to create the displacement maps you can

How to Rig a Leaf Spring Suspension in C4D

March 25, 2022, 08:35 AM

https://lesterbanks.com/2022/03/how-to-rig-a-leaf-...

Expresso Mechanic TV shows how to build and rig a leaf spring suspension system. This new multi-tech tutorial from the Expresso Mechanic shows how you can build, rig, and animate a leaf spring suspension system in Cinema

How to Add Details to Props Using Normal Maps

March 25, 2022, 08:35 AM

https://lesterbanks.com/2022/03/how-to-add-details...

3dEx shows how to use Maya and Painter to add details to 3D props through normal maps. It’s pretty incredible what you can get away with using a few simple techniques. This new tutorial from 3dEx is

How to Model a Marble Run With Cinema 4D

March 24, 2022, 08:26 AM

https://lesterbanks.com/2022/03/how-to-model-a-mar...

Markus Gonser shows how to build a marble run course in C4D, ready for animation. 3DBonfire (Markus Gonser) has a new tutorial that looks at how you can create a marble run course in Cinema

Working With Twist in Maya’s Spline IK

March 24, 2022, 08:26 AM

https://lesterbanks.com/2022/03/working-with-twist...

Antony Ward covers working with twist attributes in Maya’s Spline IK handle. Antony Ward (antCGi) posts a lot of rigging tutorials that cover the fundamentals for rigging characters with Autodesk Maya. His latest shows some of the

How to Make a Melted Slushy Material With Octane

March 24, 2022, 08:25 AM

https://lesterbanks.com/2022/03/how-to-make-a-melt...

New Plastic shows how to make a melted slushy material procedurally with Octane. One of the final tutorials in the frozen series from New Plastic shows how to make a partly melted slushy procedurally with Octane Render

How to Animate an Iris With Xpresso in C4D

March 23, 2022, 09:07 AM

https://lesterbanks.com/2022/03/how-to-animate-an-...

Expresso Mechanic TV shows how to create and animate a working iris in Cinema 4D. This new multi-tech tutorial from the Expresso Mechanic Julian Field shows how to build a working iris system in Cinema 4D using

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