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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Create Deadlocks With Maya Xgen

March 20, 2020, 12:08 PM

https://lesterbanks.com/2020/03/how-to-create-dead...

Watch Hadi Karimi create deadlocks for a character using Maya Xgen. Working with hair and styling guides is a bit of a process. Not to mention special hair considerations like braids, beards, eyebrows, dreadlocks, and others.

How to Render and Work With Vertex Colors in Arnol

March 20, 2020, 12:08 PM

https://lesterbanks.com/2020/03/how-to-render-and-...

Malcolm Andrieshyn shows how you can render and work with vertex colors in Maya using Arnold. If you are a long-time Maya user working with vertex color was only a partially formed workflow for you.

Working With Guide Groups in Houdini

March 20, 2020, 12:08 PM

https://lesterbanks.com/2020/03/working-with-guide...

Mario Reitbauer explains guide groups in Houdini and how to split grooms into different areas. In Houdini, working with hair tools includes guide groups. A way to group guides, primitives, and subtracting any parting lines. It’s an

Procedurally Animating a Bouncing Ball in Cavalry

March 19, 2020, 12:18 PM

https://lesterbanks.com/2020/03/procedurally-anima...

Chris Hardcastle shows Cavalry’s take on a bouncing ball animation… Procedurally! Everyone in animation creates a bouncing ball. Everyone. If you are a motion designer, you’ve likely used After Effects, or fewer have dove into

Rolling Up Type in Cinema 4D

March 19, 2020, 12:17 PM

https://lesterbanks.com/2020/03/rolling-up-type-in...

Darkins Digital shows an easy way for rolling up type like a Yoga mat in Cinema 4D. Likely one of the first things that users do when learning a 3D app is to deform objects.

Multi-Line Drawing With Tracer, Mospline, Python,

March 16, 2020, 12:19 PM

https://lesterbanks.com/2020/03/multi-line-drawing...

Ilir Beqiri shows an alternative technique for multi-line work in C4D, using Tracer and other tricks. This mini-series of tutorials from Ilir Beqiri is turning out to be an interesting one. Beqiri is covering various

How to Create Splash Animations With Mantaflow

March 11, 2020, 12:44 PM

https://lesterbanks.com/2020/03/how-to-create-spla...

CG Geek shows how to create water and splashes using Blender’s Mantaflow. While Blender always had a fluid and smoke simulator, it lacked in a few areas. With the release of Blender 2.82, the blender team

How to Create a Stop Motion Style With Blender

March 11, 2020, 12:43 PM

https://lesterbanks.com/2020/03/how-to-create-a-st...

Remington Markham shows how he gets a stop motion style animation in 3D. We’ve likely all seen the unmistakable stop motion look, especially when its claymation. The surface of the clay changes from frame to

Folding a Paper Airplane With Bends in Houdini

March 11, 2020, 12:42 PM

https://lesterbanks.com/2020/03/folding-a-paper-ai...

Chetal Gazdar shows how you can fold a paper airplane in Houdini using only bend deformers. Are you just getting started in Side FX Houdini? Check out this new basic procedural modeling tutorial from Chetal Gazdar.

How to Create a Procedural Maze With Houdini

March 10, 2020, 12:18 PM

https://lesterbanks.com/2020/03/how-to-create-a-pr...

Junichiro Horikawa shows how you can create a procedural maze in Houdini using a dungeon generation algorithm. A new tutorial from procedural master Junichiro Horikawa shows how you can create a maze with Houdini. The

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