It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
September 13, 2020, 03:17 PM
https://lesterbanks.com/2020/09/how-to-approach-fl...
James Crossley shows some methods for creating flat characters in a 3D world. There is a certain appeal to having characters that look hand-drawn or hand-painted. In a digital world, that means using a 2D
September 13, 2020, 03:17 PM
https://lesterbanks.com/2020/09/how-to-sync-keyfra...
Ignas Blazys shows how you can sync Keyframe Pro and C4D for annotations and playback. An excellent playback and review tool is a great idea, now that a lot are working from home. While there
September 13, 2020, 03:17 PM
https://www.youtube.com/watch?v=YDzY6Kid08o
https://larryjordan.com "Media Management, File Sizes & Video Formats:" an excerpt from a recent webinar presented by Larry Jordan. In this short video tutorial, Larry discusses the impact of video frame size, frame rate and codecs on storage and video editing, whether you use Adobe Premiere Pro or Apple Final Cut Pro X. View the entire webinar here: https://larryjordan.com/store/291-media-management-file-sizes-video-formats/ Check out Larry's new book, Techniques of Visual Per...
September 12, 2020, 02:00 PM
https://lesterbanks.com/2020/09/how-to-make-styliz...
3dEx shows how you can create a material with metal plates right in Substance Designer. Substance Designer is amazingly powerful and somewhat intimidating at the same time. While it initially looks like something that might
September 12, 2020, 02:00 PM
https://lesterbanks.com/2020/09/create-a-geometry-...
Daniel Peter shows how to leverage Python to create a trail in Maya. Check out this tutorial on creating a light trail behind an animated object in Autodesk Maya that uses a bit of Python
September 11, 2020, 01:25 PM
https://lesterbanks.com/2020/09/how-to-build-and-a...
0626 shows how a Displacer, Fields, Splines, and more can build and animate pipes procedurally in Cinema 4D. Growth animation always captures our imaginations. In 3D, there are many ways that you can approach growth,
September 11, 2020, 01:25 PM
https://lesterbanks.com/2020/09/new-freqreact-is-t...
FreqReact is a new and easy to use tool to create auto audio reactions in After Effects. A new After Effects script from Davey Studio makes short work out of automatically animating properties to audio
September 11, 2020, 01:25 PM
https://lesterbanks.com/2020/09/get-to-know-the-ar...
MographPlus shares a look into the Arnold Toon Shader within Cinema 4D. While Cinema 4D has its toon shading scheme, most renderers will offer one too. With Arnold, the toon shader represents something fast, easy
September 8, 2020, 01:38 PM
https://lesterbanks.com/2020/09/how-to-approach-cr...
MographPlus shows some techniques to create realistic skin in Arnold C4D and covers SSS. A new rendering tutorial from Morgraph+ shows an approach to create realistic skin shaders with Arnold in Maxon Cinema 4D, using
September 8, 2020, 01:38 PM
https://lesterbanks.com/2020/09/how-to-get-a-blue-...
Discover how you can set up and render a blue flame with Maya Bifrost. A new tutorial from Youtuber JMM71 shows how you can use to create a realistic flame in Autodesk Maya’s Bifrost Graph. While there
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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