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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Getting Started With Arnold’s Surface Shader

February 4, 2020, 02:04 PM

https://lesterbanks.com/2020/02/getting-started-wi...

Arvid Schneider covers the basics for working with Arnold’s Surface Shader in Maya. Arnold’s Standard Surface shader is a versatile monolithic-style physical shader that works well for most materials. If you are getting into Arnold,

How to Make a Sci-Fi Component Using MOI3D

February 4, 2020, 02:04 PM

https://lesterbanks.com/2020/02/how-to-make-a-sci-...

Contrafibbularities shares more tips for working with MOI3D to create a Sci-Fi Component. Wolfgang Rode adds to his MOI3D tips and workflow for Cinema 4D users with a new tutorial that shows how to create

How to Create a More Flexible Auto-Spin Expression

February 3, 2020, 01:30 PM

https://lesterbanks.com/2020/02/how-to-create-a-mo...

Mateusz Matejczyk shows how to create an auto-spin expression in Maya that works better when you change attributes over time. Likely one of the first expressions people learn in Maya is to create an auto-spin. It’s

Master production workflows for Maya’s nCloth to

January 27, 2020, 08:32 PM

http://www.cgchannel.com/2020/01/discover-producti...

The Gnomon Workshop has released nCloth for Production, a complete guide to using Maya’s nCloth toolset to simulate clothing, recorded by Method Studios lead creature FX TD Rohit Jain.

How to Bust a Hole Through Metal With Houdini

January 22, 2020, 03:39 PM

https://lesterbanks.com/2020/01/how-to-bust-a-hole...

Bubble Pins shows how to use Houdini’s RBD tools to bust a hole through a metal material. Bubble Pins’ latest simulation tutorial covers how to bust a hole through metal materials using Houdini’s Rigid Body Tools.

Which to Use: ExtendScript or Visual Studio?

January 21, 2020, 02:29 PM

https://lesterbanks.com/2020/01/which-to-use-exten...

NT Productions looks into which IDE is best for scripting: Extendscript or Visual Studio? There are a lot of IDE’s (integrated development environments) out there, and some will even allow you to script for Adobe

Create a Motion Blurred Mesh in Blender Easily

January 21, 2020, 02:29 PM

https://lesterbanks.com/2020/01/create-a-motion-bl...

Learn a super-easy way to create a motion-blurred mesh in Blender 2.7-2.8. A lot of non-realistic rendering requires some visual tricks for motion blur. Smear frames and extreme motion blur are not uncommon when it

How to Adjust a Redshift Image Without Triggering

January 21, 2020, 02:29 PM

https://lesterbanks.com/2020/01/how-to-adjust-a-re...

Jesus Suarez shows how you can use the C4D Redshift Camera Tag to create adjustments. Have you ever wanted to create adjustments to an image when using Redshift in Cinema 4D without triggering a new

How to Create an Infinite Loop of Objects in C4D

January 19, 2020, 04:22 PM

https://lesterbanks.com/2020/01/how-to-create-an-i...

CG Shortcuts looks at creating an infinite loop animation in C4D using hands. The cloner in Cinema 4D’s Mograph module is a great way to create abstract types of animation. An example of this is a new

Grass Kit Adds New Generation and Dynamics Updates

January 17, 2020, 02:14 PM

https://lesterbanks.com/2020/01/grass-kit-adds-new...

The new version of Grass Kit for C4D has a lot of speed and feature improvements. Bosko Lazovic’s Grass Kit gets a new update recently. The new version adds support for C4D R20, 21, but also adds

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