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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Gunshot Wound Tutorial

August 25, 2015, 05:05 AM

https://www.aotg.com/gunshot-wound-tutorial/

This is the second video in the wax series - how to create realistic ballistic trauma using nose and scar wax.

Vertex Tool Tutorial

August 24, 2015, 09:12 AM

https://www.aotg.com/vertex-tool-tutorial/

Round mask/shape layer corners with a click! Vertex Tool applies rounding algorithms to a shape by placing two (in some cases more) new vertices in place of original one at selected corner, based on a specified line length. There are 12 corner rounding algorithms to choose from.

Hair Clone in Cinema 4D

August 24, 2015, 05:04 AM

http://www.cgmeetup.net/home/hair-clone-in-cinema-...

Augenhorn – With the Correction Deformer you can access Polygons of Parametric Objects, even things like Cloners or Hair, and make selections. I also show you a second way to quickly group complex hierarchies, make their Polygons editable without losing the animation and even keeping some procedural features.

Free Video Tutorial - Waves V-EQ3 in Action

August 23, 2015, 05:59 AM

http://logic-pro-expert.com/logic-pro-blog/2015/08...

After making a fat synth bass with Waves Maserati B72 last week, Logic Pro Expert team member and Groove3 audio software tutor Eli Krantzberg has produced a free video tutorial about using the Waves V-EQ3 modeled vintage equalizer plugin in Logic Pro X on layered synth tracks.