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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Tips for Better Tracks With CamTrackAR

August 22, 2020, 03:22 PM

https://lesterbanks.com/2020/08/tips-for-better-tr...

Javert Valbarr walks through some tips to get better tracking when using CamTrackAR. FXhome recently released a free mobile app that lets you capture both video and tracking data simultaneously. CamTrackAR enables you to record tracking data that

How to Rig Characters With Advanced Skeleton in Ma

August 22, 2020, 03:22 PM

https://lesterbanks.com/2020/08/how-to-rig-charact...

David Mattock walks through working with the free Advanced Skeleton tool in Maya to rig characters easily. A new tutorial series from David Mattock walks through how you can rig characters in Autodesk Maya using

An Easy Way to Fix those Annoying Lines in a Blend

August 21, 2020, 01:20 PM

https://lesterbanks.com/2020/08/an-easy-way-to-fix...

Chipp Walters shows a super-quick way to fix those lines on a bevel, so they look smoother. The Blender Bevel modifier is a handy way to get that manufactured look to your models. From Bevels

How to Inflate and Deflate Parts of the Same Objec

August 21, 2020, 01:20 PM

https://lesterbanks.com/2020/08/how-to-inflate-and...

Markus Gonser shows how you can use Cloth and Fields to inflate and deflate parts of one object in Cinema 4D. A new tutorial from Markus Gonser (3DBONFIRE) shows how to create an intricate-looking effect that uses

An Easy Way to Create a Water Ripple Effect in Ae

August 20, 2020, 01:22 PM

https://lesterbanks.com/2020/08/an-easy-way-to-cre...

Mobox Graphics shows how you can make a water ripple effect using a displacement map in Ae. Displacement maps are pretty useful for a lot of things in After Effects. It’s an easy way to

How to Easily Align a Motion Tracker Solve in C4D

August 20, 2020, 01:22 PM

https://lesterbanks.com/2020/08/how-to-easily-alig...

Jonas Pilz shows an effortless way to align your scene from the C4D motion Tracker. Likely everyone’s first attempt at motion tracking (especially 3D tracking) works for the most part other than that the scene

Create a Simple Disintegration Effect Using nCloth

August 20, 2020, 01:21 PM

https://lesterbanks.com/2020/08/create-a-simple-di...

Reza Sarkamari shows how you can use nCloth properties to create a disintegration effect in Maya. Soft body dynamics handle a range of effects in 3D, not just cloth. An example of its versatility is this

Tips for Grading Renders in Octane & C4D

August 19, 2020, 01:07 PM

https://lesterbanks.com/2020/08/tips-for-grading-r...

Jacob Torres covers how you can grade renders in Octane and Ae. Color is such a huge part of working, and in CG, it’s a whole thing. Color workflows are as crucial as they are

Working With Compound Parents for Better RBD Sims

August 19, 2020, 01:07 PM

https://lesterbanks.com/2020/08/working-with-compo...

CGMatter runs through the new Compound Parent collisions shape in Blender. While Rigid Body Simulations can be fun, they can also be problematic and hard to control on complex objects. There are some things you can do

How to Create Scrolling Parallax in Fusion Without

August 19, 2020, 01:07 PM

https://lesterbanks.com/2020/08/how-to-create-scro...

A Blackbird Called Sue shows how you can make a scrolling parallax effect using a single texture. A new tutorial from the Blackbird Called Sue channel shows how you can make a classic scrolling parallax effect in

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