It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
March 16, 2020, 12:19 PM
https://lesterbanks.com/2020/03/multi-line-drawing...
Ilir Beqiri shows an alternative technique for multi-line work in C4D, using Tracer and other tricks. This mini-series of tutorials from Ilir Beqiri is turning out to be an interesting one. Beqiri is covering various
March 11, 2020, 12:44 PM
https://lesterbanks.com/2020/03/how-to-create-spla...
CG Geek shows how to create water and splashes using Blender’s Mantaflow. While Blender always had a fluid and smoke simulator, it lacked in a few areas. With the release of Blender 2.82, the blender team
March 11, 2020, 12:43 PM
https://lesterbanks.com/2020/03/how-to-create-a-st...
Remington Markham shows how he gets a stop motion style animation in 3D. We’ve likely all seen the unmistakable stop motion look, especially when its claymation. The surface of the clay changes from frame to
March 11, 2020, 12:42 PM
https://lesterbanks.com/2020/03/folding-a-paper-ai...
Chetal Gazdar shows how you can fold a paper airplane in Houdini using only bend deformers. Are you just getting started in Side FX Houdini? Check out this new basic procedural modeling tutorial from Chetal Gazdar.
March 10, 2020, 12:18 PM
https://lesterbanks.com/2020/03/how-to-create-a-pr...
Junichiro Horikawa shows how you can create a procedural maze in Houdini using a dungeon generation algorithm. A new tutorial from procedural master Junichiro Horikawa shows how you can create a maze with Houdini. The
March 10, 2020, 12:18 PM
https://lesterbanks.com/2020/03/how-to-integrate-f...
David Raymond shows how he uses USD layering to integrate effects on a Golaem crowd scene. A new vid provided by the Golaem team shows how a USD workflow can work with crowd effects and more. Watch
March 10, 2020, 12:18 PM
https://lesterbanks.com/2020/03/check-out-this-tru...
Pavel Barnev has a new tool that lets you set joint orientation with a click. There are many banes for a rigging artist within Maya. One common pain is joint orientation. While the process for
March 9, 2020, 08:29 PM
https://lesterbanks.com/2020/03/how-to-make-an-eff...
NT Productions shows how to create an effect randomizer script to see different looks quickly. There are lots of things that scripting offers in Adobe After Effects. Predominantly it gives users a way to create
March 9, 2020, 12:12 PM
https://lesterbanks.com/2020/03/how-to-quickly-cre...
Arvid Schneider shows how to create a flamethrower effect in Houdini. Lighting TD Arvid Schneider shows a quick and easy way that you can create a great-looking flamethrower effect in Houdini that makes use of
March 9, 2020, 12:10 PM
https://lesterbanks.com/2020/03/recreate-c4ds-inhe...
Blue Fox Creation shows how to build an Inheritance Effector with Animation Nodes in Blender. In a continuation of creating motion graphics setups in Blender that mimic some of Maxon Cinema 4D’s features and toolset, Blue Fox Creation shows
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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