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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Maya Script Keeps Modifications but can Change Sel

March 6, 2020, 05:29 PM

https://lesterbanks.com/2020/03/maya-script-keeps-...

Morteza Ahmadi’s new Maya script lets you go back into history and change selections for each modifier. A new addition to Morteza Ahmadi’s “Unofficial Updates” to Autodesk Maya will allow users to change the selections

How to Create Texture Details for Game-Ready Heads

March 4, 2020, 01:15 PM

https://lesterbanks.com/2020/03/how-to-create-text...

Srdjan Orelj covers how to add details to game-ready heads with textures. Working with 3D is one thing, but creating realtime assets is something else. Process and efficiency reign high when it comes to making

Recreate C4D’s Step Effector in Blender

March 4, 2020, 01:15 PM

https://lesterbanks.com/2020/03/recreate-c4ds-step...

Blue Fox Creation shows how you can build something similar to the Step Effector using Animation Nodes. In a continuation of creating motion graphics setups in Blender that mimic some of Maxon Cinema 4D’s features and toolset,

Build Responsive Layouts in Ae With RigtRect

February 28, 2020, 10:37 AM

https://lesterbanks.com/2020/02/build-responsive-l...

Arne Breusing’s After Effects Script RigtRect creates responsive layouts using two nulls. We’ve all seen those dynamic layouts in motion design where one section of the screen takes over while the other parts recede. If

Easily Morph Maya Curves With the Curve Blend Tool

February 26, 2020, 12:11 PM

https://lesterbanks.com/2020/02/easily-morph-maya-...

Matthew Clark​’s Curve Blend tool lets you morph curves from one shape to another in Maya. Maya curves are a workhorse in that environment. From construction to controllers, to dynamics, curves can do a lot

Practice Modeling in Houdini With the Algorithmic

February 26, 2020, 12:10 PM

https://lesterbanks.com/2020/02/practice-modeling-...

Junichiro Horikawa’s new workbook helps Houdini artists practice procedural modeling. A new self-published algorithmic design workbook from Junichiro Horikawa helps the beginner to intermediate Houdini artists who want to improve their procedural modeling skills. Junichiro is

ReParent Transfers Animation From Control to Locat

February 25, 2020, 11:10 PM

https://lesterbanks.com/2020/02/reparent-transfers...

Dmitrii Kolpakov’s new Maya script lets you transfer animation from control to locator to polish animations. Some tools that make everyday work more accessible come from concepts that you can practically employ in any software

How to Pack Spherical Cells Using MoGraph and Volu

February 25, 2020, 11:10 PM

https://lesterbanks.com/2020/02/how-to-pack-spheri...

Athanasios Pozantzis shows how you can pack spherical cells without using a cloth solve or soft body dynamics in Cinema 4D. Packing geometry while looks amazing typically ends up being an adventure in numbers or setups.

How to Draw Lines With Xpresso and Thinking Partic

February 23, 2020, 03:13 PM

https://lesterbanks.com/2020/02/how-to-draw-lines-...

Ilir Beqiri shows how you can draw lines on the screen using Xpresso and Thinking Particles in C4D. A new tutorial, the first in a series, from Ilir Beqiri that will cover ways for drawing

How to Use Pastiche to Create a Flock of Birds in

February 23, 2020, 03:13 PM

https://lesterbanks.com/2020/02/how-to-use-pastich...

The Motion Boutique shows how to create a flock of birds in Ae for an animated reveal. There are a few ways that you can create a flocking simulation or animation in Adobe After Effects.

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