To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Redshift Renderer - Eps. 106

November 21, 2017, 06:03 AM

http://www.allanmckay.com/106/

This is Allan McKay. Welcome to Episode 106! I’m speaking with Nicolas Burtnyk, Co-Founder and CEO of Redshift, and Rob Slater, Co-Founder and Vice President of Engineering.

Eps. 105 - Interview with Ruben Mayor Senior FX at

November 14, 2017, 06:10 AM

http://www.allanmckay.com/105/

This is Allan McKay. Welcome to Episode 105! I’m speaking with Ruben Mayor, Senior Technical Director at Weta. I’m excited for this one. I’ve known Ruben for I don’t even know how many years. He is a super talented Technical Director who’s worked for places like Mr. X in Toronto, Sony, ImageWorks, Weta and other places.

Eps. 103 - Forced Exile

October 31, 2017, 05:05 AM

http://www.allanmckay.com/103/

Welcome to Episode 103! This Episode is actually about why I left Los Angeles and moved to a city with no VFX industry. I knew nobody here, and I’ve spent all of my savings and did everything I could possibly do...

Ray Raitt, Reflecting on the Genesis of Gollum

October 24, 2017, 05:17 AM

http://www.allanmckay.com/102/

Welcome to Episode 102! I’m speaking with Bay Raitt about being one of the first employees at Weta, his involvement in developing Gollum; working at Valve Software; creating VR comics and so much more! He was one of the first 30 employees at Weta.

Epiusode 100 - Interview Alan McKay

October 10, 2017, 05:23 AM

http://www.allanmckay.com/100/

I can’t believe we’re actually at Episode 100. I started this Podcast about 2 years ago. I only intended to do about five Episodes and see how it went. And now, here we are: There are tens of thousands downloads every month, moving to about a hundred thousands downloads per month. It’s been a lot of work! But the emails from people reaching out — with their success stories, telling me how their lives have been changed — that’s what makes me put all the hard work in and keep this goin...

CG Garage Podcast #143 | Mahmoud Alkawadri

October 9, 2017, 06:58 AM

https://labs.chaosgroup.com/index.php/cg-garage-po...

THU has become a staple for digital artists, and now the festival is increasingly welcoming members of the arch viz community. Syria-born Mahmoud Alkawadri has attended the event twice now – and he’s a poster child for the transformative effects of THU.

VFX Podcast - IT

September 20, 2017, 05:17 PM

https://www.fxguide.com/thevfxshow/vfxshow-222-it/

In this episode, Matt Wallin, Matt Leonard and Jason Diamond discuss the new film IT.

Garage Podcast | Fabio Palvelli & Jason Bergeron

September 11, 2017, 04:46 AM

https://labs.chaosgroup.com/index.php/cg-garage-po...

The d2 Conference has grown from a humble meeting of 85 people to an indispensable event for arch viz studios and artists around the world. This year’s event was of particular significance; the industry’s leading lights celebrated Chaos Group’s acquisition of Render Legion and Corona Renderer.

Concept Artist Nathan Fowkes Interview

September 5, 2017, 04:39 AM

http://www.allanmckay.com/95/

This is Allan McKay. Welcome to Episode 95! I’m really excited to be introducing Nathan Fowkes who has worked for Paramount Pictures, Walt Disney, Digital Domain, Blizzard, Blue Sky, DreamWorks, you name it! He comes from a more traditional background [and has] worked on projects like Prince of Egypt, How to Train Your Dragon, The Legend of Puss in Boots.

Interview with Productivity Expert David Allen

August 29, 2017, 05:37 AM

http://www.allanmckay.com/94/

This is Allan McKay. Welcome to Episode 94! I’m speaking with the bestselling author of Getting Things Done and productivity expert David Allen. I’m really excited about this! I keep getting people asking for more productivity tips. I’ve done a lot of Podcasts on this...

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