To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Interview with Bethesda's Senior Character Artist

June 20, 2017, 06:09 AM

http://www.allanmckay.com/84/

Dennis Mejillones is a Senior Character Artist at Bethesda Game Studios. He is responsible for creating models for characters like Sole Survivor, Preston Garvey and most all the robots in Fallout 4. During the course of his career, he has also worked on Skyrim, Call of Duty: The First Modern Warfare, Borderlands, Shadows of Darkness. Independently, he created the characters of Undead Warrior and Sentry Bot.

FCG150 – Water on the Floor (feat. Michael Cioni

June 10, 2017, 03:29 PM

http://digitalcinemacafe.com/2017/06/10/1285/

Every once in a while you run across a voice that resonates. I’m not talking about a great singer but the voice of a great thinker. Michael Cioni of Lightiron and Panavision is one of those voices. For over a decade he has been branching out, reaching out and grasping at the big ideas that everyone else has been desperately trying to follow. It is a pleasure to be able to get an hour of his time and chat with him about our business, our tools, and the future.

Episode 80 – Live Hardware Q&A

May 23, 2017, 02:32 PM

http://www.allanmckay.com/80/

This episode dives right into a subject that we all are probably guilty of not applying. Eyes glazed over during book consumption, clicking away on Facebook while watching tutorials, or playing around on our phone during lectures.

How to Retain Information

May 17, 2017, 04:32 AM

http://www.allanmckay.com/79/

This episode dives right into a subject that we all are probably guilty of not applying. Eyes glazed over during book consumption, clicking away on Facebook while watching tutorials, or playing around on our phone during lectures.

Tomasz Wyszolmirski and Vlado – Live at FMX 2017

May 15, 2017, 05:22 AM

https://labs.chaosgroup.com/index.php/cg-garage-po...

The FMX digital arts festival in Stuttgart, Germany, forms a bustling backdrop for this live podcast. Host Chris is joined by Chaos Group’s co-founder and CEO Vladimir “Vlado” Koylazov, and Dabarti’s Tomasz Wyszolmirski, whose feedback has been instrumental in the development of V-Ray GPU.

Action VFX - Pyrotechnics stock footage

May 9, 2017, 12:34 PM

http://www.allanmckay.com/78/

Jeff Okun is a Visual Effects Supervisor who has worked on wide-ranging effects in award winning films such as Blood Diamond, Stargate, Sphere, Red Planet, Deep Blue Sea, The Last Starfighter, and many more. His career spans for nearly four decades.

Concept Artist Jason Scheier on His Work

April 18, 2017, 06:19 AM

http://www.allanmckay.com/75/

On this Podcast, Allan McKay interviews Jason Scheier, a Conceptual Illustrator who has worked with a number of studios including DreamWorks Animation, Warner Brothers Feature Animation and Walt Disney Imagineering. His projects include Kung Fu Panda, Rise of the Guardians, The Croods, Battlefield 4 and many others.

CG Garage Podcast #116 | Rudy Rucker

April 3, 2017, 05:39 AM

https://labs.chaosgroup.com/index.php/cg-garage-po...

Polymath Rudy Rucker is the author of some 40 books, including a many science-fiction novels, and he’s a computer scientist, a painter, and a mathematician. In the 1980s his novels dealt with issues of identity and reality in an age increasingly dominated by computers, and helped found the cyberpunk movement.

GSG Podcast Eps 56 - It's Almost April, Fools

March 28, 2017, 05:42 AM

https://greyscalegorilla.com/podcasts/gsg-podcast-...

In this episode, the group discusses some of their favorite pranks over the years and gives a few tips in the spirit of April Fools.

CG Garage Podcast #115 | Jeff White – ILM

March 27, 2017, 05:41 PM

https://labs.chaosgroup.com/index.php/cg-garage-po...

Iconic monster with a heart of gold Kong is back on the big screens in “Kong: Skull Island”—and this time he’s bigger than ever. For this podcast, Chris managed to tempt Jeff White, the movie’s visual effects supervisor, away from wrangling enormous creatures and into talking about how exactly his team brought Kong to life.

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