It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
November 14, 2016, 06:03 AM
https://labs.chaosgroup.com/index.php/cg-garage-po...
Mikki Willis joined Chris at THU festival for this surprisingly philosophical and anthropological podcast. Mikki had established himself as a music video director, with a career beckoning in feature films, when he found himself at the site of Ground Zero on September 11, 2001. The horrific events of that day caused him to completely re-evaluate his life and his career.
November 11, 2016, 06:18 AM
http://digitalcinemacafe.com/2016/11/10/fcg130-tru...
Thomas Grove Carter works at Trim Editing in London. He cuts high end commercials, as well as music videos. Recently he put on a demo in FCPX 10.3 that highlighted the speed of FCPX at the FCPX Creative Summit in Cupertino. In this discussion we touch on a lot of things that don’t deal with speed because Thomas is just a great interview. We also discuss the new MacBook Pro with Touchbar and Thomas shares his experience working with it first hand.
November 2, 2016, 04:40 AM
This episode dives deep into the topic of pricing and going after what you’re worth. This is actually a snippet of a live webinar with the FX TD Mentorship which we touched briefly on the subject of pricing. This conversation started as a question proposed “How much money could I expect to make in Los Angeles?” and grew into a much bigger topic about pricing and getting what you’re worth.
October 31, 2016, 06:07 AM
https://labs.chaosgroup.com/index.php/cg-garage-po...
Eric Stultz currently serves as a Principal and Design Director at Gensler’s LA offices. He’s worked on some epic buildings, such as the Shenbei Arena in Shanghai, Costa Rica’s Convention Center, and the proposed Farmers Field NFL Stadium in Los Angeles.
October 25, 2016, 06:42 PM
http://www.allanmckay.com/episode-67-changing-care...
An overview of the process to safely switch careers down the road. Some of us are in careers that we aren’t 100% satisfied and want to make the change over to a creative industry. However there is so much risk that we face that it’s almost a gamble this late in our career.
October 17, 2016, 05:50 AM
https://labs.chaosgroup.com/index.php/cg-garage-po...
Any film buff will know the name Stan Winston. The special effects legend created the titular monsters from “The Terminator,” “The Thing,” and “Predator.” He was a key player in Hollywood’s transition from practical to digital effects in the early 90s, and he constantly pushed the boundaries of his craft.
October 13, 2016, 05:44 AM
https://www.fxguide.com/fxpodcasts/fxpodcast-314-i...
This week we speak to ILM visual effects supervisor Craig Hammack about his work on Deepwater Horizon for director Pete Berg.
October 11, 2016, 05:08 PM
This episode dives into many subjects from what we look for when hiring or building teams for projects, what it takes to work at big studios, lots of great insights into getting work and being a better artist, as well as workflow, process and what our electricity bills tend to look like when boasting a render-farm!
October 5, 2016, 02:28 PM
I’m going to assume you’re probably just like me. I’m forever curious, I’m constantly trying new things out, tweaking things, revising and using anything and everything in ways they’re not intended, just to see what results I’m going to get.So if you can imagine my apartment, it’s full of devices and weird things, from every phase of experimentation I’ve ever gone through. From different wine aerators and whiskey bitters variations to stand-up desks and inversion tables (apparent...
October 4, 2016, 05:18 AM
http://greyscalegorilla.com/2016/10/gsg-podcast-ep...
In this podcast, the GSG team discusses their favorite ways to customize Cinema 4D, season three of AskGSG, and the Cinema 4D Take System. Enjoy!
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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