It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
September 27, 2016, 07:14 PM
After a small hiatus, Allan McKay returns with a new episode ‘Creative Negotiation’.
September 19, 2016, 05:52 AM
https://labs.chaosgroup.com/index.php/cg-garage-po...
Out of home printed advertisements, such as billboards, are a genre of CG unto themselves. The resolution of the images can reach 15K or 20K, far beyond the 2K or 4K of media. As technical director at production company Taylor James, David Wortley knows the subject intimately, as well the challenges of generating thousands of HD PNGs for online car configurators, and creating pharmaceutical adverts which sell a product without baiting lawsuits.
September 12, 2016, 09:16 AM
https://www.fxguide.com/fxpodcasts/fxpodcast-312-t...
Visual effects artists spend so much time intently focused on a monitor that we thought it would be a good idea to talk to someone about how this can impact the eyes. In this fxpodcast we talk with Batool Jafri, MD - Assistant Clinical Professor of Ophthalmology, UCLA Jules Stein Eye Institute, about what artists can do to take care of their eyes.
September 5, 2016, 09:29 AM
https://labs.chaosgroup.com/index.php/cg-garage-po...
Director David Chontos has brought his unique vision to a number of projects, including bonkers Coca-Cola advertisement “The Happiness Factory,” trailers for games including “Clash of Clans” and “ReCore,” and his atmospheric short film “Sisters.” His next project, Kismet, takes him into virtual reality via a spookily accurate fortune teller.
August 1, 2016, 05:42 AM
https://labs.chaosgroup.com/index.php/cg-garage-po...
Michael Wilken, the Director of 3D at Saatchi & Saatchi 3D in Los Angeles talks to us about the unique challenges of dealing with CG cars. From understanding product lines, to the different markets, the design choices, the lighting, and more, CG cars is truly an area of expertise which few people comprehend. Michael walks us through those challenges as well as what he sees for the future of CG cars.
July 18, 2016, 05:14 AM
https://labs.chaosgroup.com/index.php/cg-garage-po...
Two time VFX nominee and member of the Academy, Bryan Grill of Scanline VFX speaks to us about his impressive career working from the ground up to be one of the top people in the field. His long career at Digital Domain and Scanline have been blessed with many great stories. He recently finished supervising Independence Day: Resurgence.
July 4, 2016, 04:55 AM
https://labs.chaosgroup.com/index.php/cg-garage-po...
I pay a short visit to Basel Switzerland to see the Digital Technology group at Herzog and De Meuron, a very famous contemporary Architecture firm. We learn a great deal about how technology, programming, scripting, rapid prototyping, and of course, virtual reality has enabled a new work flow for their designers, opening up the door to new ideas, and more efficient design.
June 27, 2016, 07:16 AM
https://labs.chaosgroup.com/index.php/behind-the-s...
We speak to Sally Slade, a former VFX Technical Director, now working as a developer at Magnopus. We speak about how she became a Technical Director at Digital Domain and Scanline, worked in Los Angeles and Vancouver, and landed a job at Magnopus. She now is focused on interesting projects in Augmented Reality.
June 22, 2016, 04:25 AM
https://vfxblog.com/2016/06/22/the-secrets-behind-...
Dan Trachtenberg’s highly secretive 10 Cloverfield Lane surprised audiences when it was released in March with its tense horror-thriller plot and surprise ending (btw, spoilers!). The JJ Abrams / Bad Robot-produced film mainly plays out in a doomsday bunker until the main character Michelle (Mary Elizabeth Winstead) finally encounters a mysterious space ship and alien creature above ground. Bad Robot’s in-house VFX unit Kelvin Optical completed these complicated effects as well as many other...
June 22, 2016, 04:25 AM
http://www.artofvfx.com/fan-vfx-breakdown-redchill...
Nice VFX Breakdown by Redchillies VFX about their work on FAN...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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