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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Zbrush: Beginner's Sculpting a T Rex

November 10, 2014, 05:59 AM

https://www.aotg.com/zbrush-beginners-sculpting-a-t-rex/

Check out another great beginners's tutorial from Edge3D called 'Zbrush Sculpting a T-Rex' where you will learn how to sculpt a T-Rex Dinosaur with some mech...

John Lasseter honors Hayao Miyazaki at the 2014 Go

November 10, 2014, 05:53 AM

https://www.aotg.com/john-lasseter-honors-hayao-miyazaki-at-the-2014-go/

John Lasseter speaks as part of the award presentation to Honorary Award recipient Hayao Miyazaki at the 2014 Governors Awards in the Ray Dolby Ballroom at H...

Aug(de)mented Reality 2

November 4, 2014, 10:41 AM

https://www.aotg.com/augdemented-reality-2/

More reality dementing by Hombre_McSteez- now in HD! Using a unique animation technique involving traditional animation cels and his iphone 5s, Hombre_mcstee...

Pixar Storytelling Rules #1: Finding Ideas

November 3, 2014, 05:01 PM

https://www.aotg.com/pixar-storytelling-rules-1-finding-ideas/

What makes an idea great? How do Pixar find the essence of their stories?

Talkback: Wage fixing cartel, H.264 gamma bug and

November 1, 2014, 06:08 AM

https://www.aotg.com/talkback-wage-fixing-cartel-h-264-gamma-bug-and/

Once again we have a closer look at all the comments, discussions, questions and tips that you guys left under our videos. What did you guys think about the ...

See the Difference – Animation

October 30, 2014, 10:44 AM

https://www.aotg.com/see-the-difference-animation/

Do you animate in 3ds Max? See the difference since 3ds Max 2010 was released, and what you’re missing if you’re not on 3ds Max 2015.

Zbrush Undead Knight Sketch Timelapse (Better Vers

October 29, 2014, 05:52 PM

https://www.aotg.com/zbrush-undead-knight-sketch-timelapse-better-vers/

This was a quick ZBrush sketch I did just as a study for a concept. I started with a sphere and used Dynamesh to create the forms. The whole thing took 1 hou...

Creating a Youtube Cartoon

October 25, 2014, 07:55 PM

https://www.aotg.com/creating-a-youtube-cartoon/

This is a recording of me teaching a couple of friends how I would go about making a simple Youtube cartoon series using Adobe Premiere, Illustrator, and Aud...

3ds Max 2015: See the Difference – Modeling

October 23, 2014, 06:42 PM

https://www.youtube.com/watch?v=RL-w_SCpU98

Description: Do you model in 3ds Max? See the difference since 3ds Max 2010 was released, and what you’re missing if you’re not on 3ds Max 2015.

CGI 3D Tutorial HD:

October 22, 2014, 09:44 AM

https://www.aotg.com/cgi-3d-tutorial-hd-4/

Check out this quick Tips and Tricks where you'll learn to quickly and easily generate a 360 degree turntable of your models by going through the basic steps...

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