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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Watch Exclusive: Big Hero 6 Character Study

October 21, 2014, 01:13 PM

https://www.aotg.com/watch-exclusive-big-hero-6-character-study/

To get to know the Big Hero 6 characters, the animators created a simple test—how would each one enter an empty room and sit down?

Understanding Composition

October 15, 2014, 08:14 AM

https://www.aotg.com/understanding-composition-2/

Discover one of the most important things you can learn as a CG artist: Composition. There's more to it than the rule of thirds.

Create and Animate Bezier Masks (Motion 5.1)

October 2, 2014, 05:26 AM

https://www.aotg.com/create-and-animate-bezier-masks-motion-5-1-2/

Masks remove portions of an image; and many editors find masks confusing. However, video editors have been doing something simil...

Layer Selector Product Tour

October 1, 2014, 01:23 PM

https://www.aotg.com/layer-selector-product-tour/

A compact toolbar to quickly select layers by property.

Star Wars Rebels: Behind the Scenes of the Animati

September 29, 2014, 04:27 PM

https://www.aotg.com/star-wars-rebels-behind-the-scenes-of-the-animati/

Check out Movie Behind the Scenes, Interviews, Movie Red Carpet Premieres, Broll and more from ScreenSlam.com Part of the Maker Studios

What Is Stop Motion Animation and How Does It Work

September 18, 2014, 07:28 PM

https://www.aotg.com/what-is-stop-motion-animation-and-how-does-it-work/

Stop motion is an animation technique that's been around for over 100 years, so you're probably familiar with at least a few stop motion films. But do you kn...

Genndy Tartakovsky's POPEYE Animation Test

September 18, 2014, 07:26 PM

https://www.aotg.com/genndy-tartakovskys-popeye-animation-test/

Get a look at Sony Pictures Animation's all-new POPEYE CG feature with a special animation test and introduction from Director Genndy Tartakovsky!

Create Realistic Clouds with Maya Fluids

September 17, 2014, 11:26 AM

http://lesterbanks.com/2014/09/create-realistic-cl...

learn how to create realistic clouds using Maya fluids, while still keeping render times manageable

Gertie the Dinosaur (1914) - 1st Keyframe Animatio

September 16, 2014, 12:35 PM

https://www.aotg.com/gertie-the-dinosaur-1914-1st-keyframe-animatio/

Happy Birthday to this great release. Released on September 15th, 2014. Sometimes called the world's oldest cartoon (erroneously), it is still the first to be created using keyframe animation. This movie required Winsor McCay and his assistant John A. Fitzsimmons (who traced the backgrounds) to create 10,000 drawings, which they inked on rice paper and mounted on cardboard.

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