It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
February 28, 2014, 05:30 AM
If we can write out the steps we want the computer to do, then all we have to do is figure out how to translate our steps into something the computer can understand. I break down the Locator Method for creating pole vector constraints and outline how we would want to go about tackling this process through a script.
February 28, 2014, 05:29 AM
While this method is a bit more involved than the method shown in Part 2 of this series, it is well worth the time to set it up. I have yet to run into a situation where rotation values were placed on systems I have created. And once the process is scripted out, it really is just a button click to set up.
February 27, 2014, 07:29 PM
https://www.aotg.com/pole-vector-constraints-pt2/
In this podcast I demonstrate one method for placing the pole vector icon in the correct location. While this is a fairly quick, user-friendly method and works most of the time, it is not a 100% guarantee to keep joints chain rotation free.
February 27, 2014, 02:30 PM
https://www.aotg.com/ae-tutorial-godzilla-2014-movie-titles/
The new Godzilla movie trailer for 2014 just dropped and it had a cool fiery smokey logo thing going on. Here is my quick tutorial on how to create this look...
February 27, 2014, 10:52 AM
https://www.aotg.com/cgi-modeling-tutorial-dynamesh-sculpting-in-zbru/
Check out another invaluable zBrush tutorial and this time, Stephen Wells is going to be covering how to sculpt using Dynamesh zSpheres in zBrush. There are ...
February 26, 2014, 11:04 AM
http://cgi.tutsplus.com/tutorials/tuts-hollywood-m...
In this tutorial, we're going to be looking at the title animation style of the movie "Thor: The Dark World". We will make this fantastic, dark title style using Cinema 4D for the modeling and animation of the logo. In After Effects, we will see an interesting compositing technique to obtain this epic scene with the various flashes, lens-flares, and lightning.
February 25, 2014, 10:56 AM
http://www.artofthetitle.com/title/the-lego-movie/...
Take a stop-motion animated journey into the world of The Lego Movie, a side-scrolling flight through a series of brick-built dioramas recreating scenes and settings from the film. It seems a crime that the deceptively simple building blocks at the center of this adventure had not been used in a title sequence until now, but Alma Mater does the Danish plaything justice here, cleverly exploring its full potential as the credits roll.
February 24, 2014, 05:58 PM
https://www.aotg.com/animated-breakdowns-hd/
Check out this early animatic for our production of Sega's 'Total War: Shogun 2' by the talented team at Realtime UK! Watch the process that gives some insig...
February 21, 2014, 06:07 AM
https://www.aotg.com/paperman-and-the-future-of-2d-animation/
Animators and animation fans can see the future of 2D animation in this inside look of the 85th Academy Award Oscar winning short "Paperman", the animated sh...
February 21, 2014, 05:51 AM
http://www.youtube.com/watch?v=-JlUmtu9AsM
Find more Maya LT tutorial content: http://autode.sk/McLJNK Ken LaRue discusses the Channel Box, Attribute Editor, and Layer Editor in the Maya LT user inter...
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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