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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Smoke 2015: Editing and effects for your pro video

September 14, 2014, 06:15 AM

https://www.aotg.com/smoke-2015-editing-and-effects-for-your-pro-video/

Watch this deep dive on the Autodesk Smoke 2015 editing and effects workflow used for the short film The Place W...

What We've Done and What We Might Yet Do

September 14, 2014, 06:14 AM

https://www.youtube.com/watch?v=nLyjjS1lk9A

As SMPTE approaches its 100th anniversary, it's fun to look back at both our past and where we might be heading. Paleolithic animation? Flying cameras withou...

Introduction to RE:Match Color in Sony Vegas

September 11, 2014, 06:47 PM

https://www.aotg.com/introduction-to-rematch-color-in-sony-vegas/

Product: RE:Match Color Host used for this tutorial: Sony Vegas Description: This tutorial covers the basic concepts and use for RE:Match Color Credits: We w...

The Edit Detector Demo with v2.6 features

September 11, 2014, 12:33 PM

https://www.youtube.com/watch?v=grkaip0M03s

Automagically detects edits in footage. Like Magic. Crazy, we know.

Synchronizing Multicam Clips Using Common Markers

September 10, 2014, 04:06 PM

https://www.aotg.com/synchronizing-multicam-clips-using-common-markers/

Multicam editing is ideal for sports and live performance, where you are covering the action with more than one camera, because ...

SHORT TAKE - the Edison Patent on Motion Pictures

September 10, 2014, 04:38 AM

https://www.aotg.com/short-take-the-edison-patent-on-motion-pictures/

Framelines talks briefly about cinematic history, this one on the patent for motion pictures and the kinetoscope from Thomas Edison

Premiere Pro CC/the new GoPro CineForm Codec

September 9, 2014, 06:28 PM

https://www.aotg.com/premiere-pro-cc-the-new-gopro-cineform-codec/

In this video , I'll give you a quick tour of Adobe Premiere Pro CC 2014.1(new for Fall of 2014) and the new GoPro CineForm codec as well as quick overview...

Batch Exporting from FCPX

September 9, 2014, 09:29 AM

https://www.aotg.com/batch-exporting-from-fcpx/

This week on MacBreak Studio, Steve Martin from Ripple Training busts the myth that you have to use Compressor to batch export your projects.

Scratch Removal in Avid Media Composer

September 4, 2014, 05:17 PM

https://www.aotg.com/scratch-removal-in-avid-media-composer/

Learn how to remove scratches or digital noise from a video frame using the Scratch Removal function within Avid Media Composer

Adding A Light To A Set in Motion 5.1

September 4, 2014, 04:29 AM

https://www.youtube.com/watch?v=xeD2s-FL778

Motion 5.x creates amazing motion graphics - but it can also be intimidating to editors that are not familiar with how it works ...

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