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To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How To Conform A Clip in FCPX

August 28, 2014, 04:33 AM

https://www.aotg.com/how-to-conform-a-clip-in-fcpx/

http://www.larryjordan.biz - Final Cut Pro X provides a wide-variety of techniques to change the speed of a clip; from simple freeze frames to some really in...

Manual White Balancing in FCPX

August 28, 2014, 04:33 AM

https://www.aotg.com/manual-white-balancing-in-fcpx/

Excerpt from RippleTraining.com tutorial "Color Correction in Final Cut Pro X". Mark Spencer shows you how to color correct a video with bad white balance. L...

Creating A Hold Frame in FCPX

August 28, 2014, 04:33 AM

https://www.aotg.com/creating-a-hold-frame-in-fcpx/

http://www.larryjordan.biz - Final Cut Pro X provides a wide-variety of techniques to change the speed of a clip; from simple freeze frames to some really in...

Las Vegas SuperMeet: Autodesk Smoke 2015

August 27, 2014, 04:12 PM

https://www.aotg.com/las-vegas-supermeet-autodesk-smoke-2015/

Autodesk's Ken LaRue and Marc Hamaker show off some new things in Autodesk Smoke 2015 and have some fun with a few new 3D tools and workflows that editors mi...

MacBreak Studio Ep. 280 - Using Subroles in FCPX

August 26, 2014, 09:50 AM

https://www.youtube.com/watch?v=fRvZ9KH390I

This week on MacBreak Studio, Steve Martin from Ripple Training shows us how subroles make it easy to export a specific collection of audio clips.

How to Build a Video Wall

August 25, 2014, 09:57 AM

https://www.youtube.com/watch?v=TmXjnB0sNMw

In Under 5 minutes, Mark Spencer from www.rippletraining.com will teach you how to use a Replicator to quickly construct a video wall using the source frame ...

FCPX in Under 5 Minutes: Warp Speed Organizing

August 25, 2014, 04:52 AM

https://www.youtube.com/watch?v=FJVO7VzcwDM

If you could sum up Final Cut Pro X’s awesomeness in one word, it would be metadata. In this episode, Steve is going to show you how a few smart collections ...

Showcasing How To

August 24, 2014, 07:35 AM

https://www.aotg.com/showcasing-how-to/

Plug-ins add exciting new effects and capabilities to any software; and the 3rd-party developer community for Final Cut Pro X is...

Uncover The Possibilities with

August 23, 2014, 03:10 PM

https://www.aotg.com/uncover-the-possibilities-with/

Plug-ins add exciting new effects and capabilities to any software; and the 3rd-party developer community for Final Cut Pro X is...

The Magic of SliceX and TrackX from CoreMelt

August 23, 2014, 03:06 PM

https://www.aotg.com/the-magic-of-slicex-and-trackx-from-coremelt/

Plug-ins add exciting new effects and capabilities to any software; and the 3rd-party developer community for Final Cut Pro X is...

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