BulletFX pour 3ds Max passe en version 3

November 24, 2015, 06:40 AM

http://www.3dvf.com/actualite-15158-bulletfx-3ds-m...

AlphaVFX launches BulletFX 3.0, new version of its physics engine for GPU-accelerated 3ds Max. The tool has expanded considerably since version 1 was launched a few months ago. Far from being limited to a simple version of Bullet Physics accelerated by GPU, it becomes a complete engine: rigid / soft bodies, granular materials (sand, snow, etc), FLIP fluids simulation. A solver FEM (Finite Element Method) is useful to simulate tears and strains, but also muscles and skin.

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