March 11, 2017, 08:38 AM
http://lesterbanks.com/2017/03/creating-sprite-bas...
Lorcan O’Shanahan creates motion design and future interface designs for VFX. While being inspired by the work of Ash Thorp’s work for Assassin’s Creed, Lorcan developed a way to mimic that effect inside of Houdini, The Post Creating a Sprite-Based Grid With Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks
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