November 16, 2013, 02:09 PM
http://lesterbanks.com/2013/11/maya-creating-an-an...
One of the greatest things I like about Maya is that it offers you the ability to have more than one approach to any given task, some can end up being more complicated than necessary and some are really simple and elegant. Simplicity is the technique at hand here, where Robert Joosten walks though how to create an animatable picot in Maya, using constraints.
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