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Creating/Compositing Volumetric Scatter

January 8, 2014, 02:18 PM

http://max-depth.com/?p=198

In this video we will cover how to create volumetric scatter fog with Arnold for Maya, and how to comp it in Nuke 8. As of the creation of this video Arnold MtoA is in Release Candidate 3, and there is no dedicated AOV pass for breaking out volumetric scatter fog nor will there be by the release of 1.0.

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