October 3, 2016, 07:41 AM
http://www.cgmeetup.net/home/crowds-in-houdini-15-...
This video goes over some of the workflow updates for Crowds in Houdini 15.5. We begin by baking out 2 animation clips with the Mocap Biped 3 character, populating the scene with crowds, using Paint Density to control our agent placement, projecting those agents to walk on a globe by turning on Enable Terrain Project with Up Attribute, and setting the Adjust Up Vector option to Set to Terrain Normal.
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