May 14, 2014, 04:45 PM
http://lesterbanks.com/2014/05/get-better-handle-g...
Jamie Hamel-Smith offers another quick 5 minute tip, this time looking at how to take some control back from your global illumination rendering in Cinema 4D and control color bleeding. Technically the color bleeding is coming from the light bouncing off of multiple surfaces picking up colors form the previous bounces – this is what Global Illumination is really all about.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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