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Houdini Engine for Unity: Real-Time Procedural Pre

March 13, 2014, 07:13 AM

http://www.cgmeetup.net/home/houdini-engine-for-un...

(Building off my work in developing virtual production tools). Girish Balakrishnan present a case study on how Houdini Engine and the SmartVCS could be integrated into a previsualization workflow. This was developed at Side Effects Software, as part of the Houdini Engine initiative, where he was tasked with exploring the possibilities of integrating a procedural pipeline for previsualization in both film and game development.

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