April 26, 2014, 04:08 PM
http://lesterbanks.com/2014/04/houdini-particles-m...
Ari Denish has a look at using Houdini Particles for Motion Graphics, using Rigid Body Dynamics and Packed Primitives as tools for creating a motion graphics workflow pipeline. Ari demonstrates how to create a particle logo explode in this two part series.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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