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How to render depth of field faster

April 7, 2014, 08:17 PM

http://www.creativebloq.com/3d/how-render-depth-fi...

Rendering depth of field via the V-Ray Physical Camera can be slow, due to the much-needed high number of samples needed to reduce noise levels. By using the V-Ray Shade Map you can greatly reduce the rendering time without affecting the quality of the depth of field.

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