October 31, 2016, 08:05 AM
http://lesterbanks.com/2016/10/res-x-particles-kra...
Bob Walmsley shows how you can use Krakatoa C4D to effectively up-res particle simulations for a better looking render. This is the second part of Bob’s “creating wispy smoke” tutorial. That tutorial covered creating the smoke simulation with Turbulence FD / X-Particles in C4D. While the smoke simulation was great looking in the viewport, you The Post How to Up-Res X-Particles With Krakatoa C4D originally appeared and published on %%BLOGLINK%,by lesterbanks
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