December 20, 2013, 08:17 PM
http://lesterbanks.com/2013/12/blender-introductio...
Using an architectural model as a premise, Chris Folea demonstrates procedural modeling techniques in Blender showing how you can save some work when creating variations of a model. By creating some procedural controls you will be able to change the look of the model, in this case, adding more floors, or adding more rooms to the building and having everything in the model adjust accordingly.
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