December 19, 2013, 10:57 AM
http://lesterbanks.com/2013/12/maya-instancing-fea...
Bjørn Blaabjerg Sørensen shows how to instance feathers on to a character using Yeti in Autodesk Maya creating a feathery coat. Recently, Yeti added a new feather geometry feature in the latest update, making it easier to create plumage. Here, Bjørn is showing how to create a coat simply through instancing, sometimes in full-on song.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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