November 9, 2015, 05:38 AM
http://www.cgmeetup.net/home/ornatrix-for-maya-101...
In this informative tutorial we set up a furry bat character in Maya by utilizing Ornatrix Surface Comb operator to define hair shape and Length operator to refine it. Learn how to use maps to control both length and distribution of the hairs and use this knowledge in the future to drive many other parameters in Ornatrix. See how our non-linear workflow can make your life simpler in every day character setup.
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