It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
February 16, 2014, 01:54 PM
https://www.aotg.com/cgi-vfx-breakdowns-4/
***BACK BY POPULAR DEMAND**** Check out this fantastic VFX Breakdown from the film "Kon-Tiki" by the incredibly talented team at Important Looking Pirates! T...
February 15, 2014, 02:34 PM
http://lesterbanks.com/2014/02/microvellum-fluid-d...
Usng Blender’s underlying technology as the design engine, Microvellum Fluid Designer will allow you to create interior spaces with an intuitive and streamlined workflow for creating models. Built as a plugin for Blender, Fluid Designer’s parametric abilities will create, modify or edit 3D models to fill interior spaces or design kitchens, bathrooms, offices, or other spaces with furniture, shelving, cabinets and details.
February 15, 2014, 08:24 AM
http://vfxsoldier.wordpress.com/2014/02/15/gravity...
After last year’s disgraceful presentation during the Oscars some of us in the VFX community we’re relieved to hear that the Academy would do a better job this year. Given that, my jaw dropped to the floor from what someone in our own community had to say about US vfx professionals.
February 15, 2014, 08:23 AM
http://www.hitfix.com/in-contention/2014-bafta-awa...
On Sunday, the last major pre-Oscar televised event of the awards season take place -- the British Academy of Film & Television (or, you know, BAFTA) Awards. The UK's premiere film awards, held at the Royal Opera House in London, used to have very much their flavor, though they're growing more imitative and preemptive of the Oscars with each passing year. Could that make this year's winners list, however deserving, a teensy bit on the dull side, or are we due a re-emergence of BAFTA's quirkiness...
February 14, 2014, 01:34 PM
http://www.studiodaily.com/2014/02/vfx-supe2nd-uni...
Three-time Oscar nominee Roger Guyett of Industrial Light & Magic again brought his experience as a second-unit director as well as a visual effects supervisor to director J. J. Abrams’ venture into Star Trek territory — and again brought home … more »
February 14, 2014, 01:33 PM
http://www.premiumbeat.com/blog/2-hour-vfx-masterc...
In this masterclass video, VFX legend Douglas Trumbull shares his work behind the visual effects in 2001: Space Odyssey, Close Encounters of the Third Kind, Blade Runner and many more.
February 14, 2014, 10:32 AM
http://www.artofvfx.com/?p=6013
Everett Burrell began his career in visual effects more than 20 years ago. He has worked on numerous projects such as SIN CITY, HELLBOY or PAN’S LABYRINTH. As independent VFX supervisor, he was took care of films like MAX PAYNE, BATTLE: LOS ANGELES, WARM BODIES or A GOOD DAY TO DIE HARD. In 2013, he joined Look Effects as Senior VFX Supervisor.
February 14, 2014, 10:31 AM
http://www.btlnews.com/crafts/visual-fx/the-making...
Visual effects supervisor Jamie Price knew that undertaking a remake of the 1987 genre classic RoboCop would have inherent challenges, but in working with director José Padilha, further hurdles were faced. “He’s a documentary filmmaker and brought a documentary style to the movie,” said Price. “He was very concerned about being held back by the visual effects.”
February 14, 2014, 05:50 AM
https://www.aotg.com/world-war-z-featurette/
WorldWarZ PF Featurette making of...
February 13, 2014, 06:46 PM
http://www.fxguide.com/featured/robocop-redux-insi...
In 1987, director Paul Verhoeven brought the near-future RoboCop to the big screen, a satirical romp highlighting issues of media, capitalism and cyborg identity. Groundbreaking in its practical and digital effects, the ’87 film has now been re-booted with José Padilha’s take on the Alex Murphy/RoboCop character.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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