It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
January 21, 2014, 01:45 PM
http://lesterbanks.com/2014/01/cinema-4d-influence...
A new python plugin from César Vonc will allow you to modify a vertex map based on the movement of that point. Used as a tag within Cinema 4D, Influence Point can provide some gray visual information on how an animated object is moving, being able to map speed, rotation, stretching, density and even acceleration.
January 21, 2014, 11:07 AM
http://www.thewrap.com/oscars-visual-effects-prote...
Visual effects workers are planning a demonstration in Los Angeles next month to protest foreign tax subsidies they argue are destroying their industry, TheWrap has learned.
January 21, 2014, 11:06 AM
http://www.premiumbeat.com/blog/adobe-announces-3d...
Adobe introduces new features to Photoshop, including highly anticipated 3D printing functionality.
January 21, 2014, 11:03 AM
http://lesterbanks.com/2014/01/maya-mirroring-poin...
Using Maya Nodes and a bit of maths, Armin Halac offers a look at creating a mirroring across a plane, such as mirroring and object and its behavior across the YZ planes. One of the great things about Autodesk Maya, is that you have the opportunity to build things simple by stringing nodes together – not as affluently as you could in Houdini or Softimage mind you, but still very practical.
January 21, 2014, 11:03 AM
http://www.creativebloq.com/typography/versatile-t...
Finding just the right typography for a project is a classic conundrum for a designer. Do you go all out for something unique to give the piece real character, or is it better to opt for something neutral and classic that doesn’t overwhelm the rest of the design?
January 21, 2014, 06:01 AM
http://blogs.adobe.com/aftereffects/2014/01/avoidi...
The folks at Red Giant have recently been releasing updates that help with crashes and other problems. We strongly recommend that any users of Red Giant software go to this page and download and install the most recent versions of their software. While you’re at it, this would be a good time to check for and install the most recent updates for your Adobe software, too. If you continue to have problems, be sure to submit bug reports and crash reports so that we can isolate and fix these is...
January 21, 2014, 06:00 AM
http://feedproxy.google.com/~r/artofthetitle_rss/~...
“Games have infiltrated popular culture and fundamentally changed the way we interact with the world. Yes, really.” — Charlie Brooker Press Start! Relive those gleeful afternoons of yesteryear spe...
January 20, 2014, 05:27 PM
http://variety.com/2014/biz/news/cinesite-vfx-to-o...
Québec premier Pauline Marois announced Monday that Cinesite is establishing a Montreal subsidiary that will oversee the company’s North American operations. The new Montreal studio will employ at least 200 people, with the potential to reach 250 employees by 2018 with a capital investment of $6.7 million and a payroll investment of $42.4 million. The Quebec government is also providing a $1.2 million interest-free loan to help finance the project.
January 20, 2014, 05:27 PM
http://lesterbanks.com/2014/01/cinema-4d-creating-...
Returning to expel the benefits of rendering with VRay in Cinema 4D, Josef Bsharah shows how to create an effect using the V-Ray Edges Shader and a rendering override to create the wireframe on clay look in his scene.
January 20, 2014, 10:58 AM
http://lesterbanks.com/2014/01/cinema-4d-gets-dema...
If you are not familiar with Eric Mootz’ work, he has been kicking ass with a hand in creating some of the most iconic CG commercial work, as well as developing and selling the tools that were used in their workflow. Eric originally started creating tools for Softimage with emPolygonizer, emNetwton, emFlock, emFluid, and a slew of others.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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