To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Leap Motion Brings Its 3D Gesture Controller To Ja

January 9, 2014, 12:53 PM

http://thenextweb.com/insider/2014/01/09/leap-moti...

Leap Motion is branching out into new markets today. The smart 3D gesture control hardware and software company has formed a partnership with BB Softservic

Stereo errors: 3D quality does matter

January 9, 2014, 10:00 AM

http://vfxg.org/profiles/blogs/report-4-on-stereo-...

Graphics/Media Lab of MSU continues to work on VQMT3D (Video Quality Measurement Tool 3D) Project. The project’s aim is to improve stereoscopic films. The Lab intends to provide a reliable quality-assessment tool and therefore to help filmmakers and conversion studios to produce high-quality 3D video.

ZBrush and Mudbox creators win technical Oscars

January 9, 2014, 05:37 AM

http://www.cgchannel.com/2014/01/zbrush-and-mudbox...

ILM and Weta tool developers and pioneers of deep compositing also win Sci-Tech Academy Awards.

Academy Announces 19 Scientific/Tech Achievements

January 9, 2014, 05:36 AM

http://www.animationmagazine.net/events/academy-an...

The Academy of Motion Picture Arts and Sciences has announced that 19 scientific and technical achievements represented by 52 individual award recipients will be honored at its annual Scientific and Technical Awards Presentation on Saturday, February 15, at The Beverly Hills Hotel.

If 8K Isn't the Future, Ultra Wide Screen Will Be

January 8, 2014, 06:21 PM

http://news.doddleme.com/equipment/if-8k-isnt-the-...

While we’re just getting our toes dipped into the 4K kiddie pool, 8K is peering over the horizon with Japanese television network NHK planning broadcasts by 2016. But what is wowing people at CES this week isn’t just the stunning 4K screens with bendable screens, but that they’re much wider, like 21:9. And some believe that’s going to take us where we want to go more than a resolution we can’t even see.

19 SCIENTIFIC AND TECHNICAL ACHIEVEMENTS

January 8, 2014, 06:21 PM

http://moviecitynews.com/2014/01/19-scientific-and...

BEVERLY HILLS, CA – The Academy of Motion Picture Arts and Sciences today announced that 19 scientific and technical achievements represented by 52 individual award recipients will be honored at its annual Scientific and Technical Awards Presentation on Saturday, February 15, at The Beverly Hills Hotel.

Q&A: Pacific Rim and Noah concept artist Allen Wil

January 8, 2014, 06:20 PM

http://www.cgchannel.com/2014/01/qa-pacific-rim-an...

Allen Williams became a professional freelance artist in 1988, beginning with TSR and Dragon magazine, and later progressing into collectible card games such as Magic: The Gathering and Rage. In 2010, having met director Guillermo del Toro at San Diego Comic-Con, he was asked to do concept work on the unreleased film At The Mountains of Madness, and then on Pacific Rim.

Building the Future for

January 8, 2014, 02:23 PM

https://www.aotg.com/building-the-future-for/

What does the storied city of San Francisco look like in 2259? How does it function? Who lives there? All good questions -- these are exactly the questions t...

Creating/Compositing Volumetric Scatter

January 8, 2014, 02:18 PM

http://max-depth.com/?p=198

In this video we will cover how to create volumetric scatter fog with Arnold for Maya, and how to comp it in Nuke 8. As of the creation of this video Arnold MtoA is in Release Candidate 3, and there is no dedicated AOV pass for breaking out volumetric scatter fog nor will there be by the release of 1.0.

Journey to the Red Planet for Star Trek

January 8, 2014, 09:59 AM

https://www.aotg.com/journey-to-the-red-planet-for-star-trek/

The opening sequence sequence of "Star Trek into Darkness" is a great example of the varied visual effects challenges faced by ILM: large digital environment...

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