To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Molly Connolly joins AMD’s pro graphics team

January 6, 2014, 05:43 PM

http://postperspective.com/2014/01/molly-connolly-...

By Randi Altman Austin, Texas — Industry vet Molly Connolly has landed at AMD as Senior Business Development Manager, Global DCC Market – Professional Graphics. Many of you might remember Connolly from her days at HP where she held many strategic roles at HP in business development and marketing, focusing on media and entertainment/DCC, virtualization, […]

VFX Cloud Houses: What Do You Think?

January 6, 2014, 05:42 PM

http://www.studiodaily.com/2014/01/vfx-cloud-house...

It seems everything in VFX these days is complicated and controversial. I know of several VFX houses that are, or will be, opening in the cloud. That means you work from home, wherever that may be, doing various levels of … more »

Zero Gravity (With Tim Webber and Peter Wiggins)

January 6, 2014, 05:42 PM

http://gocreativeshow.com/zero-gravity-with-tim-we...

Today we speak with Tim Webber the brilliant visual effects supervisor for blockbusters like Avatar, The Dark Knight and the recent mega-film Gravity. Tim takes us behind the scenes of Gravity and walks us through his experience creating one of the most technically challenging films in cinema history. Plus Peter Wiggins from FCP.co is one of the first people in the world to use the new Mac Pro and he tells us all about it.

Hollywood 'nomads' question need for film tax cred

January 6, 2014, 05:42 PM

http://www.scpr.org/programs/take-two/2014/01/06/3...

Three years ago, 33-year-old hair and clothing special effects director Daniel Lay started the blog VFX Soldier.

Zero VFX

January 6, 2014, 02:28 PM

http://thatpostshow.com/thatpostshow/zero-vfx.html

On this episode of That Post Show, Kanen sits down with Brian Drewes and Sean Devereaux of Zero VFX. The trio talk about the company, the VFX world, and dig into post pipelines and software workflows.

Accurate Displacement Workflow

January 6, 2014, 02:28 PM

http://cggallery.com/tutorials/displacement/

In this tutorial we'll attempt to cover and clarify the process of generating and applying accurate displacement maps from either ZBrush or Mudbox, to V-Ray for Maya, V-Ray for 3ds Max, or Arnold for Maya.

Animal Logic / Fuel VFX – Showreel 2014

January 6, 2014, 02:28 PM

http://www.artofvfx.com/?p=5779

Animal Logic and Fuel VFX presents a great mix of their work from 1991 to 2014 :

10 Maya tips to boost your workflow

January 6, 2014, 02:27 PM

http://therenderblog.com/10-maya-tips-to-boost-you...

The Render Blog posts a look at boosting your maya prowess with 10 varied tips that will speed things up the next time you are working inside of Maya – ranging from simple shortcuts to scripting with python to resize 4k images to something more manageable for preview renders.

The Evolution of Greenscreen Compositing

January 6, 2014, 10:58 AM

https://www.aotg.com/the-evolution-of-greenscreen-compositing/

Go inside the history of the travelling mattes (now called chromakey) and learn the history of visual trickery used by filmmakers from the earliest filmmakers through…

The Making of Wolf of Wall Street

January 6, 2014, 10:58 AM

http://www.behindvfx.com/post/72371332961/behind-v...

The Making of The Wolf of Wall Street Behind VFX ACCESS...

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