To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

VFX Supervisor Joe Letteri on Fashioning a Dragon

December 30, 2013, 06:20 PM

http://www.studiosystemnews.com/awards-spotlight-t...

Joe Letteri is the man behind some of the most eye-popping visual effects of the last two decades. Steven Spielberg turned to Letteri to help him design the dinosaurs for Jurassic Park and James Cameron relied on him to create the Na’vi in Avatar. Peter Jackson hired him as visual effects supervisor for Weta Digital 11 years ago, and in that time, Letteri has created Gollum for The Lord of the Rings, the title character in King Kong, and Caesar in Rise of the Planet of the Apes.

‘Gravity’ VFX Supervisor Tim Webber Interview

December 30, 2013, 06:20 PM

http://www.studiosystemnews.com/awards-spotlight-g...

Whatever you may think of Gravity, the one undeniable thing about the film is just how stunning its visuals are. Never before has a movie so brilliantly captured the realities of space, putting the audience right next to Sandra Bullock’s lone astronaut as she struggles for survival.

UK VFX Financial Statements

December 30, 2013, 04:34 PM

http://vfxsoldier.wordpress.com/2013/12/30/uk-vfx-...

Christmas came a little late for this blog. I didn’t know financial statements for companies were publicly available which can be purchased here...

VFX Soldier Meeting with SF VFX Pros

December 30, 2013, 04:34 PM

http://vfxsoldier.wordpress.com/2013/12/30/vfx-sol...

As I mentioned before I’ll be heading out to San Francisco this weekend and wanted to meet with VFX pros about our effort to discipline VFX subsidies. I’m happy to announce we have a location and time... Saturday January 4th, 2014

Toolfarm’s Michele Yamazaki on Digital Productio

December 30, 2013, 04:33 PM

http://www.toolfarm.com/blog/entry/replay_toolfarm...

Michele Yamazaki was on Larry Jordan’s show on his final show of 2013, with a year end special edition with lots of other guests including Philip Hodgetts, Michael Kammes, Cirina Catania, Ned Soltz and others.

AE - 20 Years of Innovation

December 30, 2013, 09:49 AM

http://blogs.adobe.com/jnack/2013/12/after-effects...

The chance to work with the After Effects team is among the things that drew me to work at Adobe. Here’s a look at the folks whose work has helped define motion graphics and who keep breaking new ground:

Understanding Parent Constraints - Maya

December 30, 2013, 09:49 AM

http://lesterbanks.com/2013/12/maya-understanding-...

Parent Constraints in Maya are relatively simple, but it always does some good to completely understand what is going on under the hood, as there may be times when the Parent Constraint will do things that you don’t necessarily want when rigging. As an example, the parent constraint can add another parent constraint node to alread constraint objects, and this might complicate your rigs a bit.

Your Choices for 2013's Best in Post Production

December 30, 2013, 05:45 AM

http://www.aotg.com/index.php?page=2013review

We asked our social media groups for what they felt were the best films for Editing, VFX, Sound, and Color. We had many suggestions for Gravity in all categories, and a major discussion that almost came to blows over The Wolf of Wall Street, but we've collected what everyone has suggested...

Element 3D Settings Can Make Your Work Better

December 29, 2013, 02:24 PM

http://nofilmschool.com/2013/12/tutorial-shows-how...

If you work a lot in visual effects you know that creating stunning 3D objects and environments in After Effects and similar VFX programs is no easy task. There are plenty of tutorials out there...

GRAVITY: Behind-the-Scenes Featurette

December 28, 2013, 06:40 PM

http://www.artofvfx.com/?p=5743

Here is an interesting featurette about the making of GRAVITY:

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