To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Nina Davenport Joins Clockwork VFX as Executive Pr

December 10, 2013, 10:59 AM

http://www.btlnews.com/community/whos-where/nina-d...

Animation studio Clockwork VFX has added veteran agency producer Nina Davenport to its team. Davenport comes aboard the eight-year-old studio, following nearly five years as a producer at UPROAR!, a New York-based family-centered marketing agency.

Creating and Rendering

December 10, 2013, 10:57 AM

http://lesterbanks.com/2013/12/cinema-4d-creating-...

In a tutorial for people just starting out in Cinema 4D, Ben Watts takes a look at creating and rendering a stack of business cards paying particular attention to providing a process that can remain flexible while still providing a fairly realistic result.

Chaos Group Releases V-Ray 2.0 for Rhino

December 10, 2013, 10:57 AM

http://news.creativecow.net/story/873866

Popular Renderer for Rhino Gets Major Overhaul Across the Board; Speed, Workflow, Lighting, and Material Improvements; Free for V-Ray 1.5 for Rhino Customers...

Thor: The Dark World: Luma Pictures Unites

December 10, 2013, 05:33 AM

http://library.creativecow.net/cow_news/Luma-Pictu...

The VFX house, Luma Pictures was called upon again to deliver VFX shots for the newest installation of Marvel's Thor adventures, "Thor: The Dark World." Working seamlessly across two continents, Luma delivered major villains, creatures, sets, atmospheric effects, character-interactive effects, and much more for the second film in the series.

ArsenalFX Expands Post Production Team

December 10, 2013, 05:32 AM

http://news.creativecow.net/story/873864

(Santa Monica, California--December 9, 2013) ArsenalFX, a leading Visual Effects Post Production studio specializing in high end commercial finishing, has significantly expanded and bolstered its in-house team. David Carlson has joined ArsenalFX as Senior Compositor, after having served as a Lead Compositor for many years at Digital Domain.

PlaceObject 2 Adds Workflow Improvements

December 9, 2013, 05:39 PM

http://lesterbanks.com/2013/12/cinema-4d-placeobje...

PlaceObject 2 gets some refinement from the C4DZone, offering an easy way to place models and objects in your cinema 4D Scenes making the PlaceObject plugin a valuable tool for Architectural use.

Queue Work Area AE

December 9, 2013, 02:21 PM

http://lesterbanks.com/2013/12/after-effects-queue...

I am pretty sure I would be lost and broke without AEscripts. To prove that point, AEScripts founder Lloyd Alvarez posts a new script for After Effects that will allow you to set a duration for your composition in the render queue by cleverly using the work area.

Interview: DreamWorks FX veteran Alessandro Pepe

December 9, 2013, 11:29 AM

http://www.cgchannel.com/2013/12/interview-dreamwo...

In the run up to the Gnomon School of Visual Effects’ Master Classes 2013, the versatile technical director discusses how the role of the TD is evolving over time, and provides his tips for young FX artists.

Rendering Deep Pixel Images - V-Ray

December 9, 2013, 11:25 AM

http://lesterbanks.com/2013/12/maya-rendering-deep...

The Render Blog has been doing some great posts lately, imparting great information on some really useful techniques. With the latest post, João provides an overview and shows how to use V-Ray for Deep Image Compositing, covering the process both in Autodesk Maya and 3ds Max.

How to make a 3D Stereoscopic DCP

December 9, 2013, 11:24 AM

http://wolfcrow.com/blog/how-to-make-a-3d-stereosc...

how to make a 3D stereoscopic DCP in Premiere Pro by using the export plug-in CuteDCP v1.2. We are also showing how to make a HFR (High Frame Rate) 3D DCP.

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