To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The Future of Locations and Talent is Unreal

January 21, 2022, 08:41 AM

http://www.philiphodgetts.com/2022/01/the-future-o...

If the primary focus of my career was on creating visual stories, the most important skill set I could acquire would be a full and deep understanding of Unreal Engine. I do not have that deep understanding, but recognize that Unreal is going to revolutionize narrative filmmaking. By “Unreal” I mean both the literal Unreal […] The post The Future of Locations and Talent is Unreal first appeared on The present and future of post production business and technology.

How to Use the Mouse CHOP to Drive Animation

January 21, 2022, 08:40 AM

https://lesterbanks.com/2022/01/how-to-use-the-mou...

Jason Harmon shows ways to use the Mouse CHOP in Houdini to drive animation and more. Most applications, even 3D ones, have many methods to accept input from varied sources. This new tutorial from Jason

Faster Editing in Final Cut Pro with “Press & Hold”

January 21, 2022, 08:40 AM

https://www.provideocoalition.com/faster-editing-i...

Experienced editors know the value of minimizing clicking and keystrokes: they can edit faster and focus more on crafting a story instead of getting caught up in a lot of button-pushing. If you are able to execute a certain command that you may do hundreds of times a day in two clicks instead of three, [...]Read More... from Faster Editing in Final Cut Pro with “Press & Hold”

Erik Aadahl Ethan Van der Ryn A Quiet Place Part

January 21, 2022, 08:40 AM

https://www.goldderby.com/feature/erik-aadahl-etha...

When supervising sound editors Erik Aadahl and Ethan Van der Ryn returned to the world of “A Quiet Place” for the blockbuster film’s sequel, director John Krasinski immediately gave them a new challenge. Rather than picking up with the events of the first movie – which takes place in a world where aliens that are hyper-sensitive to sound invade Earth and proceed to snuff out any human being who dares to even clear their throat – “A Quiet Place Part II” opens on the day of the invas...

January 2022 Photos

January 20, 2022, 08:48 AM

https://lappg.com/2022/01/18/january-2022-photos/

We had the great fortune to start the year off with an excellent presentation from composer, author, educator Edgar Rothermich on Dolby Atmos – What You Need to Know. He was able to give us a Dolby Atmos overview, why it is a technology that can’t be ignored, and topics like formats, playback options, object … January 2022 Photos Read More »

The Virtual Production Glossary helping to establish common vocabulary

January 20, 2022, 08:48 AM

https://www.postmagazine.com/Press-Center/Daily-Ne...

LOS ANGELES — The Virtual Production Glossary (www.vpglossary.com) is a new resource that’s designed to help establish a common vocabulary for professionals working in virtual production. The database was established through a collaboration between the Visual Effects Society (VES), the American Society of Cinematographers (ASC), and a range of industry experts, with support from Epic Games and Netflix. Given the evolving nature of virtual production, the glossary is intended to be a dynamic,...

AMPS announces film-sound nominees

January 20, 2022, 08:48 AM

https://www.postmagazine.com/Press-Center/Daily-Ne...

LONDON — The Association of Motion Picture Sound (www.amps.net) has announced the nominees for its 9th Annual Awards for Excellence in the Craft of Film Sound. Nominees were chosen by AMPS’s voting members, who are sound peers. The ballot to decide the winner will open shortly, and the winner will be announced on Saturday, February 12th.

Autodesk broadens cloud offerings with Moxion acquisition

January 20, 2022, 08:48 AM

https://www.postmagazine.com/Press-Center/Daily-Ne...

SAN FRANCISCO — Autodesk (autodesk.com) has acquired Moxion, the New Zealand-based developer of a cloud-based platform for digital dailies. The acquisition of Moxion’s talent and technology will expand Autodesk's own cloud platform for media and entertainment, moving beyond post production into production, and bringing new users to Autodesk while helping better integrate processes across the entire content production chain.

Panel to look at machine learning's impact on VFX

January 20, 2022, 08:48 AM

https://www.postmagazine.com/Press-Center/Daily-Ne...

LOS ANGELES — SMPTE Hollywood and the Visual Effects Society (VES) will cohost a virtual meeting exploring the current and future impact of machine learning on visual effects. Autodesk’s Will Harris, Foundry’s Mathieu Mazerolle and Unity Technologies’ Brian Gaffney will discuss how their companies are incorporating machine learning into software tools to make higher quality and more realistic visual effects and boost production speed. Visual effects supervisor Ryan Laney will describe th...

Autodesk Acquires Moxion’s Cloud Platform for Dailies

January 20, 2022, 08:47 AM

https://postperspective.com/autodesk-acquires-moxi...

Autodesk has acquired of Moxion, the New Zealand-based developer of a cloud-based platform for digital dailies. The solution has been used on such productions as The Midnight Sky, The Marvelous Mrs. Maisel and The Matrix Resurrections. According to Autodesk, the acquisition of Moxion’s talent and technology will expand Autodesk’s own cloud platform for media and entertainment, Continue reading → January 19, 2022 The post Autodesk Acquires Moxion’s Cloud Platform for Dailies appeared firs...

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