To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

FIRST MAN: An Effects Odyssey

November 9, 2018, 05:15 AM

http://vfxvoice.com/first-man-an-effects-odyssey/

LED screens, practical stunts and sets, models and miniatures, restored archive footage and lots of invisible effects – they’re just some of the VFX techniques utilized in telling the story of Neil Armstrong’s (Ryan Gosling) 1969 moon landing in Damien Chazelle’s First Man.

Skyscraper - VFX Breakdown

November 8, 2018, 10:39 AM

https://3dtotal.com/news/general/skyscraper-vfx-br...

Go behind the scenes of Image Engine's VFX for the Skyscraper film.

ILM Launches London-Based Television Division

November 8, 2018, 05:35 AM

http://www.studiodaily.com/2018/11/ilm-launches-lo...

It’s officially the beginning of a new era at Industrial Light & Magic with the launch of ILM TV, a division that will create VFX and animation for streaming and episodic television. ILM TV will be based out of London, where ILM occupies 47,000 square feet of studio space, with support from ILM facilities in San […] The post ILM Launches London-Based Television Division appeared first on Studio Daily.

CG grads picked for major film competition

November 3, 2018, 06:40 AM

http://www.dailyjournal.net/2018/11/03/cg_grads_pi...

Dakota Taylor and Caleb Wallace had a little more than two days to write, shoot, edit and finalize a short film with a team of other Indiana University filmmakers. The Center Grove High School graduates found out the parameters of the prestigious Make Your Mark film competition on Aug. 24, and immediately got to work.

Jurassic World VFX Uncaged

November 2, 2018, 12:20 PM

https://www.creativebloq.com/features/jurassic-wor...

In J.A. Bayona's Jurassic World: Fallen Kingdom, Owen Grady and Claire Dearing return to Isla Nublar to save the remaining dinosaurs from an erupting volcano. However, their efforts are undermined by those with more nefarious plans for the prehistoric beasts. Just under 1,200 visual effects shots were supervised by David Vickery, with help from his ILM colleagues in London and Vancouver, along with other contributors.

Weta’s Compositing Lead Cameron Smith

October 30, 2018, 06:12 AM

https://www.allanmckay.com/165-2/

This is Allan McKay. Welcome to Episode 165! I’m speaking to Cameron Smith, the Lead Compositor who has worked for ILM as well as other studios. I’m really excited about this one! Cameron is an old friend of mine. In this Episode, we backtrack through our careers a bit. Fifteen years is a long and successful career! Cameron shares his insight on how to achieve that. This is a really fun Episode.

VIEW Conference 2018 – Interview Roundup

October 29, 2018, 04:58 AM

http://cinefex.com/blog/view-conference-2018-inter...

From 22-26 October, 2018, the Italian city of Turin hosted the 19th international VIEW Conference, celebrating visual effects, computer graphics, interactive techniques, digital cinema, animation, virtual and augmented reality, and gaming. Cinefex was there through the week, enjoying a host of presentations on some of the latest achievements and trends in visual effects and other disciplines.

Relative Paths and Mixed OS

October 26, 2018, 09:13 AM

https://www.provideocoalition.com/relative-paths-a...

Ok, maybe not your life, but your sanity, and time in general, most likely. Which does effect your life. Today I share a quick tip based on a short conversation I had with Mario Tran Phuc , the Creative Director at Insydium LTD over on Twitter recently. He brought up a great tip for X-Particles in the Cache Object where you can enter two different folder paths. A primary path for the system you are working on, and an alternate path as a fallback. This would be a good way to setup a PC path and a...

Justin Leduc — Going Viral, Part II

October 26, 2018, 06:27 AM

https://www.allanmckay.com/164/

This is Allan McKay. Welcome to Episode 164. I’m speaking to Justin Leduc. This is Part II on his going viral video and on his next piece. I’m really excited for this one! This one is going to be a lot of fun. We’re discussing his new piece (to be released this week) and we dive into it in realtime.

VFX Legion Expands it Team of Senior Artists

October 25, 2018, 11:39 AM

https://www.aotg.com/vfx-legion-expands-it-team-of-senior-artists/

VFX Legion recently signed Lead Matte Painter Marc Adamson, Head of Simulation and Dynamics Eric Ebling, and Lead Lighter Bryan Shepperd to its team. The artists bring a mix of skill-sets to the full-service Burbank-based visual effects studio, which specializes in augmenting footage for feature films and TV shows with photorealistic environments and CG imagery that would be too expensive and time-consuming to shoot live.

#compositing#lighting#dynamics#vfx legion#matte painting#vfx for tv#vfx artists#vfx for film

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