To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How Free Birds Took Flight at Reel FX

October 31, 2013, 01:15 PM

http://www.studiodaily.com/2013/10/how-free-birds-...

Reel FX has always been about storytelling. Founded in 1993 with a focus on commercials and short-form projects, the company has been pushing toward longform narratives ever since. Now, with the impending release this weekend of the first full-length Reel … more »

announcing the After Effects CC (12.1) update, one

October 31, 2013, 01:13 PM

http://blogs.adobe.com/aftereffects/2013/10/announ...

Today, we released the After Effects CC (12.1) update, which is now available to all Creative Cloud members. Among many other changes and fixes, this updates enables After Effects CC to run on Mac OS X v10.9 (Mavericks). This full update makes it unnecessary to install the previous After Effects CC (12.0.1) patch. Unlike the After Effects CC (12.0.1) patch, the After Effects CC (12.1) update can be used to update the trial version of After Effects CC (12.0). For details about the After Effec...

8th Annual HPA Awards Announce PresentersTitle

October 31, 2013, 11:37 AM

https://www.aotg.com/8th-annual-hpa-awards-announce-presenterstitle/

Hollywood Post Alliance(r) has announced a stellar industry lineup of presenters for the HPA Awards next week.

#editing#vfx#color grading#post production#sound#awards show
AE Extruding Type and Effects

October 31, 2013, 09:57 AM

http://lesterbanks.com/2013/10/after-effects-extru...

TypeMonkey, the After Effects tool that can automatically generate complex kinetic type animations with the camera included, recently updated, adding motion blur, the ability to load and save presets, and new support for 3rd party text mods.

Free Alpha of C4D Paint Plugin

October 31, 2013, 09:56 AM

http://lesterbanks.com/2013/10/cinema-4d-free-alph...

C4D Connect and Kent Barber release an alpha version of C4D Paint, an experimental plugin for Cinema 4D that offers realtime projection painting on polygonal objects using Cinema 4D’s new Sculpting R15 SDK.

Pacific Rim Examination

October 31, 2013, 05:03 AM

http://www.rodeofx.com/all-films/pacific-rim

Undisclosed ILM Project visual effects compositing matte painting cg montreal canada cg environments concept art vfx on-set supervision fx particules previz 3d tracking data capture live action vfx unit online offline color grading stereoscopic animation

CGI VFX Breakdowns: “World War Z

October 30, 2013, 05:03 PM

https://www.aotg.com/cgi-vfx-breakdowns-world-war-z/

An amazing and insightful VFX Breakdown by CG Supervisor Max Wood who describes how MPC’s teams created the crowds of Zombies in the Jerusalem sequence for World War Z.

Monster Mayhem: Pacific Rim

October 30, 2013, 05:03 PM

http://www.fxguide.com/featured/monster-mayhem-pac...

It’s not hard to see why the prospect of ILM creating giant monsters versus giant robots for Guillermo del Toro’s Pacific Rim was something many filmgoers were hungry to see. Perhaps aware of that anticipation, and knowing the challenges that lay ahead in realizing the enormous ‘Kaiju’ versus ‘Jaegers’ fights on screen, the studio retooled many elements of its effects pipeline for the show, including simulation, lighting and rendering.

How to get a job at top VFX agency

October 30, 2013, 10:37 AM

http://www.creativebloq.com/audiovisual/how-get-jo...

Top VFX, animation and design agency The Mill is home to some of the most talented people in the industry. Here's how to become one of them.

Vincent Price, Special Effects Masters

October 30, 2013, 10:36 AM

http://www.indiewire.com/article/television/hallow...

For the couch potatoes among us, getting in the Halloween spirit can simply mean sprawling out on the couch in front of a Freddy Krueger marathon. While many shows plan special spooky episodes, below you can find a handpicked list of other seasonal programming that will be screening on television today and on Halloween tomorrow.

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