To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Run Like Hell – A New Red Giant Film from Stu Ma

October 24, 2013, 01:05 PM

http://feeds.redgiantsoftware.com/~r/redroomblog/~...

Hey folks – We have a new Red Giant film from director Stu Maschwitz, a Hollywood VFX veteran who is also the creator of Magic Bullet Looks, Colorista, BulletProof and more. I’ve worked with Stu on the creation of different Red Giant products, which is always fun, but getting to work with him as a [...]

AMD Radeon R9 290X Video Cards Sold Out

October 24, 2013, 01:05 PM

http://www.legitreviews.com/amd-radeon-r9-290x-vid...

Last night at 12:01 am ET we posted up our review on the AMD Radeon R9 290X video card and went looking around for who had them in stock. It took Newegg a bit to get the cards listed, but at around 12:30am ET they had most available for purchase.

HPA Focus on Women in Tech

October 24, 2013, 01:04 PM

http://www.tvtechnology.com/article/smpte-hpa-focu...

TVTechnology The Society of Motion Picture and Television Engineers and the Hollywood Post Alliance Women in Post presented “Wendy Aylsworth in Conversation with Friends” in conjunction with the SMPTE 2013 Annual Technical Conference and Exhibition...

The Foundry : démoreel

October 24, 2013, 10:00 AM

http://www.3dvf.com/actualite-7946-the-foundry-dem...

The Foundry a mis en ligne une vidéo sur l'utilisation de ses produits pour les VFX, avec une série de témoignages clients.

Creating Stylized Cel Shading in AE

October 24, 2013, 09:59 AM

http://lesterbanks.com/2013/10/creating-stylized-c...

Creating a cartoon style scene, Shawn Sheehan shows how to get a cel shaded look out for After Effects using Trapcode Particular to generate cartoon-like smoke.

Font of the day: AC Brodie

October 24, 2013, 09:58 AM

http://www.creativebloq.com/typography/font-day-ac...

Every day we showcase the best fonts on the web. Today it's AC Brodie by Adrian Candela, which is free to download!

New Zealand Film Subsidy Race Fires Up

October 24, 2013, 04:47 AM

http://vfxsoldier.wordpress.com/2013/10/23/new-zea...

Right off the heels of my last post comes a debate in NZ parliament yesterday about increasing the amount of subsidies offered to the film industry. It's eerily similar to the recent debate in British Columbia where the incumbents already offered huge subsidies for film, but the opposition wanted to offer even more after…

Using Maya Trans;arency Maps

October 23, 2013, 04:51 PM

http://lesterbanks.com/2013/10/using-transparency-...

Escape Studio’s Content Editor Ash Miles shows a technique for plugging transparency maps into SubSurface Scattering Shaders in Maya using mental ray’s miss_fast_shaer_x.

Understanding 3D Environment in Nuke

October 23, 2013, 12:49 PM

http://lesterbanks.com/2013/10/understanding-the-3...

In a continuation of his Nuke in Production Series, Dave Scotland offers a first look at the 3D compositing environment in Nike exploring some of the unique 3D toolset and the features and workflows that set Nuke apart from a non, or fake 3D compositor.

Custom Image Plane Tool in Maya

October 23, 2013, 12:48 PM

http://lesterbanks.com/2013/10/building-a-custom-i...

Using Maya scripting, Shaun Keenan shows how to build your own custom image plane tool complete with its own user interface panel, that in the end, will make working with image planes in Maya a snap.

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