It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
October 15, 2013, 04:52 PM
http://www.toolfarm.com/blog/entry/tutorial_cinema...
Tutorial Tuesday continues with this one from FxChannelHouse, showing how to make moving blocks and add textures.
October 15, 2013, 12:35 PM
http://www.btlnews.com/crafts/visual-fx/brickyard-...
VFX and animation studio Brickyard VFX recently teamed with ad agency Goodby, Silverstein & Partners and production company Interrogate on a :30 spot “Big Is On,” for the upcoming 2013-2014 NBA season. Brickyard completed visual effects for the spot, which is currently airing across the U.S. and features hoop stars Kyrie Irving, Paul George, Damian Lillard, Kemba Walker, Jrue Holiday, Gordon Hayward, Greg Monroe, Kenneth Faried, Harrison Barnes, John Wall and Mike Conley Jr.
October 15, 2013, 12:34 PM
http://www.toolfarm.com/blog/entry/tutorial_advanc...
A new one from Andrew and Company, just in time for Tutorial Tuesday at Toolfarm. He shows how to create a dynamic spectral animation without using any party plug-ins.
October 15, 2013, 12:34 PM
http://library.creativecow.net/kaufman_debra/Gravi...
Gravity, the highly-acclaimed, intensely emotional space thriller, has been hailed as some of the - if not the VERY - best 3D footage ever seen on the big screen. This has led to some surprise when learning that Gravity was NOT shot in 3d. However, it wasn't entirely converted in post either. It featured an innovative and unique workflow that incorporated 3D conversion during production as well as a complex integration with 3D VFX. In a conversation with Prime Focus World, we find out how they d...
October 15, 2013, 12:34 PM
http://lesterbanks.com/2013/10/creating-smoke-trai...
Project4D’s Faisal walks through creating smoke and trails in Cinema 4D with the help of TurbulenceFD’s Voxel based fluids system, and the freely available Umami Parametric Spline Generator.
October 15, 2013, 04:36 AM
http://www.awn.com/news/commercials/brickyard-vfx-...
Brickyard VFX partners with Interrogate and Goodby, Silverstein & Partners on the new spot Big Is On for the 2013-2014 NBA season.
October 15, 2013, 04:34 AM
http://events.creativecow.net/event/3285/industry-...
INDUSTRY GIANTS 2013: Visual Effects, Animation and Game Forum - conference-seminar Addison Texas United States
October 14, 2013, 04:24 PM
http://news.creativecow.net/story/873193
(Burbank, California--October 14, 2013) Bi-coastal VFX and animation studio Brickyard VFX teamed with ad agency Goodby, Silverstein and Partners and production company Interrogate to get fans excited for the upcoming 2013-2014 NBA season with :30 spot
October 14, 2013, 04:24 PM
http://lesterbanks.com/2013/10/exploring-the-diffe...
Evan Abrams offers a look at both the After Effects Fractal Noise and Turbulent Noise Effects and makes some general notes on the similarities and differences between the two and explores some of the possibilities for these two effects.
October 14, 2013, 12:54 PM
http://lesterbanks.com/2013/10/affect-any-clone-in...
Kevin Burke shares a technique for having an Effector in Cinema 4D to Affect parameters other than position, scale, rotation and color within a Cloner Object, and in this case, uses a Plane Effector and a Cloner to achieve this.
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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